In this update8
Full notes
Full Ball Maze update
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What changed
- Gameplay
- Workshop
- UI and audio
- Fixes
Ball Maze changes
Recent Development Update
First of all, thank you to everyone who has tried *Ball Maze* v0.1.0!
As our first public release, *Ball Maze* still has many areas that need further polish and improvement. We've been actively reviewing player feedback and addressing issues as quickly as possible. This update resolves a number of the more significant problems and should provide a smoother and more stable gameplay experience.
In addition to bug fixes, we're currently working on gyro controls. Our goal is to support controllers with built-in gyroscopes, such as the DualSense controller, in the Steam Next Fest build, allowing players to experience a more intuitive way of controlling the maze.
At the same time, the first version of our Maze Editor is actively under development. While Steam Workshop sharing is not expected to be available before Next Fest, we hope to let players experience the fun of creating their own mazes as soon as possible.
All existing levels are also undergoing continuous testing and refinement. As part of the game's built-in content, we want these mazes not only to provide interesting challenges, but also to showcase the themes of each world and the design possibilities of the rail system. As a result, future updates will continue to include level improvements and gameplay adjustments.
Beyond that, development of four additional worlds featuring a total of 40 new levels is already underway. However, our primary focus before Next Fest remains polishing the existing two worlds and 20 levels to ensure they provide the best possible experience.
Finally, thank you again for playing and supporting *Ball Maze*! We'll keep working hard to make the game better with every update.
New Content
System
🌟 Native macOS support (Apple Silicon).
Interface
🌟 Added gyroscope indicators for both single-player and two-player modes, making it easier to track the current camera and maze rotation states.
🌟 The Wishlist button now displays in English when using languages other than Simplified Chinese.
Adjustments
Levels
🔧 Removed 1 coin each from Maze 01 and Maze 02.
🔧 Removed the bucket from Maze 12.
🔧 Adjusted the layout of Maze 14.
🔧 Adjusted the layout of Maze 15.
Audio
🔧 Added sound effects for ball selection and ball unlocking.
🔧 Adjusted the sound effects for maze rotation, ball rolling, and ball collisions.
Fixes
System
🐛 Fixed an issue where players could fail to exit Guide Mode correctly and enter gameplay in two-player mode.
🐛 Fixed an issue where returning from levels in The Mine could incorrectly open The City level selection screen.
🐛 Fixed an issue where the language switch button did not function correctly.
Controls
🐛 Fixed an issue where controllers could not correctly control maze yaw.
🐛 Fixed an issue where the controller zoom icon did not match its actual behavior.
🐛 Fixed an issue where key rebinding redirection in the settings menu did not work correctly.
Interface
🐛 Fixed issues where some tutorial icons were missing or incorrectly scaled.
🐛 Fixed an issue where the “Start Game” text could become misaligned when using a keyboard in two-player mode.
🐛 Fixed an issue where the Start Game and Mode Switch buttons could not be clicked with the mouse while in Guide Mode.
🐛 Fixed an alignment issue affecting the mode switch button in the French localization.
🐛 Fixed an issue where players could not open the Settings menu with a keyboard or controller immediately after launching the game without prior interaction.
Levels
🐛 Fixed an issue where the coin in Maze 02 could not be collected correctly.
🐛 Fixed an incorrect invisible wall in Maze 08.
🐛 Fixed an issue where the starting position in Maze 09 could cause the ball to become stuck.
🐛 Fixed clipping issues affecting certain rails in Maze 10.
🐛 Fixed an issue where the trapdoor in Maze 12 could not slide correctly.
🐛 Fixed clipping issues affecting certain rails in Maze 13.
🐛 Fixed an incorrect maze origin position in Maze 15.
Localization
Chinese and English text is translated manually by the development team. Other supported languages currently rely on translation tools and AI-assisted localization. Some text may still contain inaccuracies or awkward phrasing, and we will continue improving translations in future updates.
Thank you for all your feedback and support!
If you encounter any issues, please let us know through the Steam Community. Every suggestion and bug report helps us make Ball Maze better.
Source
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