Holiday Special is coming soon! New patch fixes performance issues and more..
The Ball at Work Holiday Special will be gradually rolled out directly into your game and will be exclusive to DLC owners!
Full notes
Full Ball at Work: The Ultimate Speedrun Platformer! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes2 additions0 changes0 removals
Gameplay
Performance
addedThe Ball at Work Holiday Special will be gradually rolled out directly into your game and will be exclusive to DLC owners! We plan to have all the festive special graphics and content ready in time for Christmas and we'll continue to add some fancy wintery assets to the game into the new year as well!
fixedIn the meantime, we have also pushed a small patch for the game where we have fixed some small bugs and made low-level changes that will hopefully improve the performance quite significantly on low-end hardware.
fixedHere's a quick summary of the changes: The final ball was set to unlock at level 42 which does not exist in the game-- this has now been corrected. We have disabled the prompts that bring up the video guide menu when you fail a level while speedrunning. We have revised the OpenGL shader precision values for multiple shaders which will hopefully improve performance on low-end hardware.
addedIf you like the game and have not tried out the Boss Edition DLC yet, please consider supporting us by buying a copy for ONLY $1.99. The DLC gives you full access to all levels, the competitive LiveWire mode and the exclusive Holiday Special graphics that are going to be introduced very soon!
Ball at Work: The Ultimate Speedrun Platformer! changes
addedThe Ball at Work Holiday Special will be gradually rolled out directly into your game and will be exclusive to DLC owners! We plan to have all the festive special graphics and content ready in time for Christmas and we'll continue to add some fancy wintery assets to the game into the new year as well!
fixedIn the meantime, we have also pushed a small patch for the game where we have fixed some small bugs and made low-level changes that will hopefully improve the performance quite significantly on low-end hardware.
fixedHere's a quick summary of the changes: The final ball was set to unlock at level 42 which does not exist in the game-- this has now been corrected. We have disabled the prompts that bring up the video guide menu when you fail a level while speedrunning. We have revised the OpenGL shader precision values for multiple shaders which will hopefully improve performance on low-end hardware.
addedIf you like the game and have not tried out the Boss Edition DLC yet, please consider supporting us by buying a copy for ONLY $1.99. The DLC gives you full access to all levels, the competitive LiveWire mode and the exclusive Holiday Special graphics that are going to be introduced very soon!
The Ball at Work Holiday Special will be gradually rolled out directly into your game and will be exclusive to DLC owners! We plan to have all the festive special graphics and content ready in time for Christmas and we'll continue to add some fancy wintery assets to the game into the new year as well!
In the meantime, we have also pushed a small patch for the game where we have fixed some small bugs and made low-level changes that will hopefully improve the performance quite significantly on low-end hardware.
Here's a quick summary of the changes: The final ball was set to unlock at level 42 which does not exist in the game-- this has now been corrected. We have disabled the prompts that bring up the video guide menu when you fail a level while speedrunning. We have revised the OpenGL shader precision values for multiple shaders which will hopefully improve performance on low-end hardware.
If you like the game and have not tried out the Boss Edition DLC yet, please consider supporting us by buying a copy for ONLY $1.99. The DLC gives you full access to all levels, the competitive LiveWire mode and the exclusive Holiday Special graphics that are going to be introduced very soon!