Full notes
Full Baldy Bounce update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Fixes
- Maps
- UI and audio
Baldy Bounce changes
Yet another update just released (V1.03), this time fixing a bunch of bugs, adding features and a new cutscene.
Full list includes:
Fixed a bug where going back to the menu while an ability was on cooldown, prevented use of the ability when loading back into the game.
Added automatic progress saves after each minigame is completed (was previously only triggering when chests were opened).
Fixed a bug, where a challenge could be cancelled yielding a 0-star completion, but still counting as the challenge being completed.
Fixed a bug, where every time the game is loaded, the camera would pan to the chest unlocked as part of the torch minigame, even if the chest had already been opened.
Added a new loading system, loading screen, and intro cutscene.
Fixed a bug where cancelling the crate hunt minigame mid-stage would result in the crates being in the wrong positions when loaded a second time.
Added more granularity to the mouse sensitivity slider, for high DPI mice.
Removed a secret portal which was used for testing (it was in a rubbish skip).
Fixed a bug where the basketball minigame fail sound effect could play twice.
Fixed a translation issue where the word "Checkpoints" was not translating correctly.
Updated a few of the tutorial videos.
Added some additional, hidden Easter eggs. Good luck hunting!
Fixed a bug where the upgrades achieved from completing the race minigames were not being applied.
Phew, one week until the fullgame releases. Please keep the feedback coming, and I would appreciate it if you could share the word.
Source
Changelog.gg summarizes and formats this update. How we read updates.
