Baldur's Gate 3
Steam News 14 October 20214y ago

Patch #6

Patch 6 for Baldur's Gate 3 is now live! If you're looking for full patch notes after reading our latest Community Update, you've come to the right place. Read on, brave adventurer! Please note that these patch notes ar…

Update log

Full Baldur's Gate 3 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes12 additions9 changes0 removals
  • Gameplay
  • Maps
  • Balance
addedIf you're looking for full patch notes after reading our latest Community Update, you've come to the right place. Read on, brave adventurer! Please note that these patch notes are intended as a guide to what is new in Patch 6 of Baldur’s Gate 3. They are not exhaustive.
addedNEW:
addedAdded new Grymforge region, an ancient Sharran fortress featuring new content, quests, combat, and mysterious NPCs to face. Added setup for several Grymforge quests in the Underdark.
addedAdded new Sorcerer class, featuring two unique subclasses: Wild Magic and Draconic Bloodline. - Wild Magic: Embrace chaos and manipulate the forces of chance to gain advantage on attack rolls, ability checks, or saving throws - and potentially trigger a random effect in doing so. Examples include putting everyone around you on fire, gaining teleport as a bonus action or summoning a hostile mephit!
changedDraconic Bloodline: Channel the powers of your dragon ancestors and wield deadly fire, lightning, acid, poison, or cold damage to destroy your enemies.
addedNew Sorcerer spells were added:

Patch 6 for Baldur's Gate 3 is now live!

If you're looking for full patch notes after reading our latest Community Update, you've come to the right place. Read on, brave adventurer! Please note that these patch notes are intended as a guide to what is new in Patch 6 of Baldur’s Gate 3. They are not exhaustive.

Baldur’s Gate 3 - Patch 6 notes

NEW:

  • Added new Grymforge region, an ancient Sharran fortress featuring new content, quests, combat, and mysterious NPCs to face. Added setup for several Grymforge quests in the Underdark.

  • Added new Sorcerer class, featuring two unique subclasses: Wild Magic and Draconic Bloodline. - Wild Magic: Embrace chaos and manipulate the forces of chance to gain advantage on attack rolls, ability checks, or saving throws - and potentially trigger a random effect in doing so. Examples include putting everyone around you on fire, gaining teleport as a bonus action or summoning a hostile mephit!

  • - Draconic Bloodline: Channel the powers of your dragon ancestors and wield deadly fire, lightning, acid, poison, or cold damage to destroy your enemies.

  • Sorcerers of Draconic Bloodline will also gain a spell that matches the ancestor, for example Red Dragon provides access to Burning Hands

  • You also gain access to a unique visual customization option in the form of the draconic scales.

  • New Sorcerer spells were added:

  • Horrific VisageA new Tadpole Action that makes your enemy bleed and allows the Sorcerer to leech a Sorcery Point off of them.
  • Enlarge/ReduceThis new spell alters a character's size, affecting their physical stats in the process.
  • Chromatic OrbA powerful new single-target nuke that allows Sorcerers to hurl a sphere of energy at their foes.
  • Cloud of Daggers: This spell protects the caster, surrounding them in a cloud of flying daggers.

  • Crown of Madness: As the name suggests, this spell sends an enemy mad, and can cause them to attack their nearby allies.

  • Metamagic: Metamagic is the Sorcerer's signature feature which allows you to adapt your spells in the heat of combat. With it, you can increase a spell's range, duration, or hit two enemies simultaneously, among other powerful variations on your spells - making you a powerful and unpredictable presence in battle.

  • Added new weapon actions, giving ranged and melee weapons up to three lethal signature moves - now non-magic wielders have more options at their disposal in combat as long as they are proficient with the weapon.

  • Heartstopper: Smash an enemy's chest to damage and possibly reduce their actions by one.

  • Weakening Strike: Target an enemy's hands with a non-lethal attack to give disadvantage on its Attack Rolls.

  • Crippling Strike: Swing at an enemy's legs to prevent them from moving.

  • Pommel Strike: Make a non-lethal attack against an enemy to possibly Daze them.

  • Piercing Strike: Stab an enemy to damage them that possibly left a Gaping Wounds.

  • Backbreaker: Put extra force behind your strike to possibly knock your enemy Prone.

  • Flourish: Feint an attack to possibly throw your enemy Off Balance.

  • Concussive Smash: Hit an enemy with all your might to deal damage and possibly Daze them.

  • Brace: Spend your movement speed to reroll your damage dice.

  • Prepare: Spend your movement speed to get an extra damage.

  • Piercing Shot: Shoot an enemy to damage them that possibly left a Gaping Wounds.

  • Mobile Shot: Make a Ranged Attack after you dash or disengage.

  • Massive graphical overhaul.

  • Completely revamped lighting system with volumetric fog/lighting.

  • Added translucency.

  • Added atmospheric scattering.

  • Added dynamic clouds.

  • Local directional lights.

Source

Steam News / 14 October 2021

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