Baldur's Gate 3
Steam News 2 December 20214y ago

Hotfix #19 Now Live!

Hello everyone, We have a small hotfix for you today - fixing a couple of pesky issues that needed addressing. This week, we answer the question of ‘who stole the sky?’ The answer may surprise you, in that the Shattered…

Update log

Full Baldur's Gate 3 update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone,

Extracted changes

3 fixes0 additions1 change2 removals
  • Gameplay
  • Performance
  • Store
fixedWe have a small hotfix for you today - fixing a couple of pesky issues that needed addressing.
changedImproved Steam SDK for Mac M1 users.
fixedFixed crash when loading specific Mac saves on PC.
removedCharacters at the Duergar Camp are no longer trapped in an infinite dialogue loop about explosive powder.
fixedFixed crash when launching the game in fullscreen with non-native resolution.
removedItems being opened no longer become non-interactive when switching to a character who can't reach the item.

We have a small hotfix for you today - fixing a couple of pesky issues that needed addressing.

This week, we answer the question of ‘who stole the sky?’ The answer may surprise you, in that the Shattered Sanctum apparently did it. This isn’t quite a Clue-level mystery, but those precious clouds have at last been returned in this specific case. Let’s hope nobody else attempts to captain-planet-villain away our beautiful clouds for the foreseeable future.

Thank you to everyone who reported these issues to us, on all channels. Your support helps prevent future cloud-theft, and is always welcome. Thank you for playing Baldur’s Gate 3.

  • Improved Steam SDK for Mac M1 users.

  • Sealed up unnerving black void in Main Menu and replaced it with sky.

  • Fixed crash when loading specific Mac saves on PC.

  • Characters at the Duergar Camp are no longer trapped in an infinite dialogue loop about explosive powder.

  • Fixed crash when launching the game in fullscreen with non-native resolution.

  • Items being opened no longer become non-interactive when switching to a character who can't reach the item.

Source

Steam News / 2 December 2021

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