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Steam News21 May 20242y ago

🛠 Patch notes: v1.0.14

Hey troublemakers, 🛠 A new patch has been pushed, fixing a few issues on the game. Thanks to everyone reporting the problems encountered. It's very helpful! 🛠 What's new?

Full notes

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Repeated intro

Hey troublemakers,

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Server
added🛠 A new patch has been pushed, fixing a few issues on the game. Thanks to everyone reporting the problems encountered. It's very helpful! 🛠
fixedWhat's new? - Fixed a blocking bug happening when leaving Colobra's mouth on a client session (not hosting) without any active save - Now saving the game when entering the Colobra's mouth , preventing progression loss if there is a disconnection at this point - Now preventing calorie bar animation from blocking the dialogue. A timer of 5s skips the animation if it's too long. - Fixed the game not starting when playing on an OS with Turkish culture - Now forcing the client to show the Settings menu when the host opens it during the game introduction (before giving the crate to Sopheline). - It is now possible to loop through the Player menu tabs using the gamepad triggers - Fixed a localization issue in the Join friend menu - Fixed some missing French localization - Fixed a Quest log desynchronization issue happening if a client gets disconnected during the end of the loop
addedNew patches & updates are to come in the next days, Good days and play well!

🛠 A new patch has been pushed, fixing a few issues on the game. Thanks to everyone reporting the problems encountered. It's very helpful! 🛠

What's new? - Fixed a blocking bug happening when leaving Colobra's mouth on a client session (not hosting) without any active save - Now saving the game when entering the Colobra's mouth, preventing progression loss if there is a disconnection at this point - Now preventing calorie bar animation from blocking the dialogue. A timer of 5s skips the animation if it's too long. - Fixed the game not starting when playing on an OS with Turkish culture - Now forcing the client to show the Settings menu when the host opens it during the game introduction (before giving the crate to Sopheline). - It is now possible to loop through the Player menu tabs using the gamepad triggers - Fixed a localization issue in the Join friend menu - Fixed some missing French localization - Fixed a Quest log desynchronization issue happening if a client gets disconnected during the end of the loop

New patches & updates are to come in the next days, Good days and play well!

The Seed by Seed team

Source

Steam News / 21 May 2024

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