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Steam News10 July 20261mo ago

Bakso Simulator 2 Update v2.0.3

Patch Notes: Added Gameplay: Implemented weather effects that influence pedestrian behaviors UI: Added a progress tracker for Sorob's special skill to clearly show how many more drinks need to be served Changed Gameplay

In this update4

Full notes

Full Bakso Simulator 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

22 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Balance
  • Server
  • Fixes
changedAddedGameplay: Implemented weather effects that influence pedestrian behaviors
addedAddedUI: Added a progress tracker for Sorob's special skill to clearly show how many more drinks need to be served
changedChangedGameplay: Adjusted customer drink purchase probabilities based on the current weather condition (Sunny 100%, Snow 75%, Rain 85%, Normal 80%)
changedChangedUI: Updated canvas UI elements to face and follow the player's POV for improved readability
changedChangedAudio: Adjusted the "Duck" error SFX so it only triggers once per interaction rather than spamming
fixedFixedGameplay: Fixed a critical bug where the Order Table would get stuck on a "Table Full" status after clearing orders, which prevented the chef from preparing new food
Fixed a bug where high-level employee movement speed upgrades (levels45Fixed a bug where high-level employee movement speed upgrades (levels increased, buff

Bakso Simulator 2 changes

changedGameplay: Implemented weather effects that influence pedestrian behaviors
addedUI: Added a progress tracker for Sorob's special skill to clearly show how many more drinks need to be served
changedGameplay: Adjusted customer drink purchase probabilities based on the current weather condition (Sunny 100%, Snow 75%, Rain 85%, Normal 80%)
changedUI: Updated canvas UI elements to face and follow the player's POV for improved readability
changedAudio: Adjusted the "Duck" error SFX so it only triggers once per interaction rather than spamming

Patch Notes:

Added

  • Gameplay: Implemented weather effects that influence pedestrian behaviors

  • UIAdded a progress tracker for Sorob's special skill to clearly show how many more drinks need to be served

Changed

  • GameplayAdjusted customer drink purchase probabilities based on the current weather condition (Sunny 100%, Snow 75%, Rain 85%, Normal 80%)
  • Visuals: Centered the protest board held by Sorob for better visual alignment

  • UIUpdated canvas UI elements to face and follow the player's POV for improved readability
  • AudioAdjusted the "Duck" error SFX so it only triggers once per interaction rather than spamming

Fixed

  • GameplayFixed a critical bug where the Order Table would get stuck on a "Table Full" status after clearing orders, which prevented the chef from preparing new food
  • GameplayFixed an issue where the daily task for serving drinks did not progress when Sorob served them
  • GameplayFixed an issue where Sorob's special skill progression only counted drinks served manually by the player
  • GameplayFixed a UI discrepancy where Sorob's stated drink capacity was 8, but he could incorrectly hold up to 40
  • GameplayFixed a bug where the Crackers menu failed to update after purchasing the Crackers statue
  • GameplayFixed an item duplication glitch involving employee stickers
  • GameplayFixed a bug where high-level employee movement speed upgrades (levels 4 to 5) failed to apply any actual speed increase compared to lower levels
  • NPCFixed a bug where Server staff would immediately drop their task when toggled to rest instead of finishing their current delivery first
  • NPCFixed an issue where Eliga would stand idle and not resume work after being paid following a protest
  • NPCFixed an issue where Sorob would not resume work after being paid following a protest
  • NPCFixed an issue where Sorob refused to work despite being paid and not having his rest mode toggled on
  • NPCFixed navigation bugs for Sorob that caused him to wander off to random locations or teleport instead of walking smoothly
  • NPCFixed a missing interaction that prevented players from toggling rest mode for Sorob
  • MapFixed a missing collider on the Name Change table
  • MapFixed an out-of-bounds exploit that allowed players to climb onto the balcony
  • MapFixed a map geometry hole near the basketball mini-game beside Warteg Kharisma
  • MapFixed a wall clipping issue in the housing area near the graveyard with the parked car
  • VisualsFixed an item cloning bug where placing the Mammoth Robot figure incorrectly spawned a tiny Pterodactyl Robot model instead
  • VisualsFixed a rendering bug that caused paintings to turn invisible or fail to load entirely
  • VisualsFixed missing idle animations for Sorob
  • UIFixed a persistent bug where the PC tutorial would repeatedly trigger every time the PC was opened
  • UIFixed inconsistent naming conventions for mini-games across different menus

Source

Steam News / 10 July 2026

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