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Steam News19 June 20261mo ago

Bakso Simulator 2 Update v1.1.1

Patch Notes: Added Gameplay: Added the missing Tofu Bakso recipe to the Recipe Book UI: Added an auto-hide feature that hides the Skip button and text if not used for 5 seconds UI: Added a tutorial pop-up notification t

In this update4

Full notes

Full Bakso Simulator 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

22 fixes4 additions8 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
  • Security
  • Performance
addedAddedGameplay: Added the missing Tofu Bakso recipe to the Recipe Book
addedAddedUI: Added an auto-hide feature that hides the Skip button and text if not used for 5 seconds
addedAddedUI: Added a tutorial pop-up notification the first time trash appears in the world
changedChangedUI: Increased the scale of the EDC machine to make the buttons larger and easier to interact with
changedChangedUI: Implemented auto-formatting for currency on the EDC machine (e.g., typing 1000 automatically changes to 1.000)
changedChangedUI: Improved text readability by changing the text color to red and darkening the background to prevent blending

Bakso Simulator 2 changes

addedGameplay: Added the missing Tofu Bakso recipe to the Recipe Book
addedUI: Added an auto-hide feature that hides the Skip button and text if not used for 5 seconds
addedUI: Added a tutorial pop-up notification the first time trash appears in the world
changedUI: Increased the scale of the EDC machine to make the buttons larger and easier to interact with
changedUI: Implemented auto-formatting for currency on the EDC machine (e.g., typing 1000 automatically changes to 1.000)

Patch Notes:

Added

  • GameplayAdded the missing Tofu Bakso recipe to the Recipe Book
  • UIAdded an auto-hide feature that hides the Skip button and text if not used for 5 seconds
  • UIAdded a tutorial pop-up notification the first time trash appears in the world

Changed

  • UIIncreased the scale of the EDC machine to make the buttons larger and easier to interact with
  • UI: Implemented auto-formatting for currency on the EDC machine (e.g., typing 1000 automatically changes to 1.000)

  • UIImproved text readability by changing the text color to red and darkening the background to prevent blending
  • UI: Standardized the LP icon design across both the Slaf and Mother quests for visual consistency

  • UIRemoved the decimal formatting from the total bill to display cleaner numbers (e.g., showing Lp1.000 instead of Lp1.000,00)
  • UIUpdated the visual design of the Tutorial Pop-up UI
  • UIReduced the opacity of the "Press Space to Skip" text by 50%
  • VisualsAdjusted the highlight outline on clothing displays to trace the actual clothes rather than the mannequin statue

Fixed

  • GameplayFixed a bug where painted walls would reset to their default colors after returning to the main menu
  • GameplayFixed an issue where the floor placement indicator stayed green after finishing the first customer tutorial
  • GameplayFixed a bug causing Repeatable interactions to loop incorrectly
  • GameplayFixed an issue where items spawned halfway stuck into the ground
  • QuestFixed a softlock issue that occurred immediately after completing Main Quest Chapter 1
  • QuestFixed a misleading clue for the guitar pick quest. The hint mentioned the pond, but the item was actually at Kimia Karma
  • QuestFixed a bug where the quest marker directed the player incorrectly and required a relog to progress to the next day
  • NPCFixed an issue where Slaf would spawn in the world and his side quest would appear on the phone before the player had completed Chapter 1
  • NPCFixed a bug causing the Eliga staff member to refuse to deliver orders when the order table was full, despite being on active duty and fully paid
  • NPCFixed random pathing issues causing customers to get stuck
  • MapFixed a missing collider on the pole at the elementary school
  • MapLowered floating walls so they correctly touch the ground
  • MapFixed invisible walls blocking accessible areas
  • MapFixed an out-of-bounds map exploit
  • MapFixed a missing roof collider that allowed players to climb onto house roofs and balconies
  • MapFixed a hole in the wall geometry near the soccer field
  • MapAdded missing blockers leading to the gas station alley
  • VisualsFixed Level of Detail (LOD) and culling issues where the back housing area would not render from certain camera angles
  • VisualsFixed a visual glitch involving a missing purple material object in the playground
  • SystemFixed a bug where the Chapter 1 completion achievement failed to register properly (stuck at 11 instead of reaching 12)
  • UIFixed a bug where the Change Price button in the menu failed to open the corresponding price window
  • LocalizationFixed missing localization keys causing "key not found" errors
  • LocalizationFixed an NPC name inconsistency
  • LocalizationFixed various typographical errors

Source

Steam News / 19 June 2026

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