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Steam News6 February 20264mo ago

Patch Note #3

``` Patch Notes Bug Fixes Shelf System Fixed issue where products could not be re-added to shelves after selling out inventory Fixed 3D product icons not clearing when shelf quantity reaches zero Fixed ShelvingUnit01 an

Full notes

Full BAIT & TACKLE STORE SIMULATOR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Balance
fixedBug FixesShelf System
fixedBug FixesFixed issue where products could not be re-added to shelves after selling out inventory
fixedBug FixesFixed 3D product icons not clearing when shelf quantity reaches zero
fixedBug FixesFixed ShelvingUnit01 and ShelvingUnit02 prefabs missing proper icon renderers
fixedBug FixesEmpty labelled shelves now correctly display [c][0/capacity] $0.00[/c] instead of showing stale price information
fixedBug FixesShelf labels are now preserved when empty to support Stocker AI restocking behaviour

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Patch Notes

Bug Fixes

Shelf System

  • Fixed issue where products could not be re-added to shelves after selling out inventory

  • Fixed 3D product icons not clearing when shelf quantity reaches zero

  • Fixed ShelvingUnit01 and ShelvingUnit02 prefabs missing proper icon renderers

  • Empty labelled shelves now correctly display [c][0/capacity] $0.00[/c] instead of showing stale price information

  • Shelf labels are now preserved when empty to support Stocker AI restocking behaviour

Checkout Camera

  • Added free-look mouse camera control at checkout counter when no customer is present

  • Camera smoothly returns to original position when customer arrives

  • Mouse sensitivity and vertical angle limits can be configured

  • Camera now rotates the Transform directly for more responsive control

Day Transition

  • Fixed "Skip to Next Day" (Z key) to properly reset scene state

  • Game now saves all data and fully reloads the scene when advancing to next day

  • Ensures clean state reset while preserving player progress and inventory

Technical Changes

  • Improved shelf layer detection to support both box placement and player interaction

  • Player can now interact with shelves on Shelf layer to remove product labels

  • Shelves remain on Shelf layer at all times for consistent box placement behaviour

Source

Steam News / 6 February 2026

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