Full notes
Full BAIT & TACKLE STORE SIMULATOR update
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What changed
- Gameplay
- Fixes
- Balance
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Patch Notes
Bug Fixes
Shelf System
Fixed issue where products could not be re-added to shelves after selling out inventory
Fixed 3D product icons not clearing when shelf quantity reaches zero
Fixed ShelvingUnit01 and ShelvingUnit02 prefabs missing proper icon renderers
Empty labelled shelves now correctly display [c][0/capacity] $0.00[/c] instead of showing stale price information
Shelf labels are now preserved when empty to support Stocker AI restocking behaviour
Checkout Camera
Added free-look mouse camera control at checkout counter when no customer is present
Camera smoothly returns to original position when customer arrives
Mouse sensitivity and vertical angle limits can be configured
Camera now rotates the Transform directly for more responsive control
Day Transition
Fixed "Skip to Next Day" (Z key) to properly reset scene state
Game now saves all data and fully reloads the scene when advancing to next day
Ensures clean state reset while preserving player progress and inventory
Technical Changes
Improved shelf layer detection to support both box placement and player interaction
Player can now interact with shelves on Shelf layer to remove product labels
Shelves remain on Shelf layer at all times for consistent box placement behaviour
Source
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