HomeGamesUpdatesPricingMethodology
Steam News8 October 20258mo ago

v1.0.1 Update

We’ve tried to gather every bug that has been reported since launch, and hopefully your experience should be much smoother going forward! Thank you for reporting bugs, and please let us know if you spot any more.

In this update9

Full notes

Full Bait & Tackle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions5 changes4 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
changedAchievementsFull Fishdex completion, the “Baited” achievement incorrectly states “Register every non-boss fish in the Fishdex.” This has been fixed, and now the achievement should be given based on that description. It previously required bosses to be caught.
changedAchievementsIf you previously didn’t meet the conditions for a level-specific Fishdex achievement but now do, you will earn that achievement automatically when entering that level.
changedBossesEvery Minnow boss will now immediately leave after defeating the player.
removedBossesAll Swordfish bosses can no longer begin the Slashing Roll attack outside of the bounds of the attack, causing them to be stuck in place for the attack.
removedBossesThe One That Got Away now properly resets scaling when necessary, so that it can no longer be stuck at an incorrect scale after certain moves were interrupted.
fixedBossesSFX has been added to a specific superboss’s Orbiting Fireball attack, so when it is launched at the player it now has an audio cue. Also fixed an issue where the projectile was being launched at the incorrect angle when the boss was off screen.

Bait & Tackle changes

changedFull Fishdex completion, the “Baited” achievement incorrectly states “Register every non-boss fish in the Fishdex.” This has been fixed, and now the achievement should be given based on that description. It previously required bosses to be caught.
changedIf you previously didn’t meet the conditions for a level-specific Fishdex achievement but now do, you will earn that achievement automatically when entering that level.
changedEvery Minnow boss will now immediately leave after defeating the player.
removedAll Swordfish bosses can no longer begin the Slashing Roll attack outside of the bounds of the attack, causing them to be stuck in place for the attack.
removedThe One That Got Away now properly resets scaling when necessary, so that it can no longer be stuck at an incorrect scale after certain moves were interrupted.

We’ve tried to gather every bug that has been reported since launch, and hopefully your experience should be much smoother going forward! Thank you for reporting bugs, and please let us know if you spot any more.

Changelog

Achievements

  • The level-specific Fishdex achievements now specify “non-boss fish”. This should clear up confusion on whether or not bosses counted towards those achievements. This change also makes it so bosses *do not* count for those achievements, reducing redundancy.

  • Full Fishdex completion, the “Baited” achievement incorrectly states “Register every non-boss fish in the Fishdex.” This has been fixed, and now the achievement should be given based on that description. It previously required bosses to be caught.

  • If you previously didn’t meet the conditions for a level-specific Fishdex achievement but now do, you will earn that achievement automatically when entering that level.

Bosses

  • Every Minnow boss will now immediately leave after defeating the player.

  • All Swordfish bosses can no longer begin the Slashing Roll attack outside of the bounds of the attack, causing them to be stuck in place for the attack.

  • The One That Got Away now properly resets scaling when necessary, so that it can no longer be stuck at an incorrect scale after certain moves were interrupted.

  • SFX has been added to a specific superboss’s Orbiting Fireball attack, so when it is launched at the player it now has an audio cue. Also fixed an issue where the projectile was being launched at the incorrect angle when the boss was off screen.

Levels

  • Fixed a typo with the word “definitely” in the tutorial in the swamp.

  • Fixed the shipwreck’s ground collision so that the collision no longer extends rightward past where the ground ends, as this would sometimes catch the player's hook while trying to fish.

Player

  • If the player presses one of the two jump input keys while the other is held down, the player will now jump. There was an issue preventing this before.

  • Fixed an issue where the fishing line would go behind scenery when the hook enters water.

  • Fixed a rare issue where being up against a wall, with your fishing line at close to max distances, and pressing down would cause the player to warp downwards.

Game/Saving

  • The title screen now displays “New Game” instead of “Start”.

  • When saving the game, the player's equipped bait is also saved, and is loaded when continuing.

Fishing

  • Worms should no longer break the fishing minigame while in the swamp.

  • The fishing minigame can now be controlled by using the jump keys as well.

Accessibility

  • The extra health accessibility option should no longer display negative damage taken in the Fishdex, and should not extend past the health bar on rare occasions.

Credits

  • The sizes of the outlines in the credits level have been reduced.

  • The hook now properly retracts when low enough in the credits level.

Feedback

Please, if you find any bugs, or have any issues, let us know! If you’re enjoying the game, leave us a review! :)

Bug Reports: https://forms.gle/fXTHnEwEMv5U4r2N6

We love the continued support, thank you all so much!

Source

Steam News / 8 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.