Full notes
Full Baggage Inspector update
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What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Baggage Inspector changes
Welcome, Inspectors! The Interplanetary Transfer Station has undergone maintenance, and with the new changes implemented, your day-to-day operations will run smoother!
Optimization of the Suitcase Creation Process - Reduced frame rate drop duration.
Optimization of the Item Creation Process - Reduced frame rate drop duration.
Fixed a bug where no text was displayed on the walls of the elevator shaft.
Fixed a bug that prevented the workroom from being selected as the elevator destination if the player entered it before the morning dialogue in the central room had ended.
Code adjustments were made to reduce the intensity of memory allocation, so the cumbersome memory retrieval process runs less often.
Fixed a rare bug that prevented the opening of a zipper case when it was not additionally sealed with adhesive tape.
Fixed a bug related to cutting tape usage in keyboard and mouse mode, where sometimes no sound played when cutting, and the cutting process stopped after the first segment of a tape strip was cut.
Fixed a bug that prevented the translation of text on elevator shaft walls when changing languages during gameplay.
Minor optimization fixes.
Minor bug fixes.
Good luck!
Source
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