Full notes
Full bagelball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
bagelball changes
New Features
New custom gamemode, allowing for up to 32 players
Ability to switch teams in lobby, allowing unbalanced matches if you want
Quantum Bagel Switch is now only available when its not held by a player
Added 0.1s buffer so that once dropped, Quantum Bagel Switch can't be used for 0.1s
The goal of these quantum bagel changes was to prevent spamming right click from being viable movement, and this prevents you spamming left click right click, since you could imitate the same movement like this.
Added quantum bagels to practice mode
New spawning method that is infinitely scalable (more for me)
Added a goal score noise to spectator
Golden goal now resets spectators
Bug Fixes
Can no longer hold two bagels if you pick up a bagel, then quantum switch
Added the pre-game countdown to be controlled by the SFX volume slider
The game now focusses itself as a window when start game is pressed, previously if the game was minimised it just crashed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
