In this update5
Full notes
Full Bag of Dreams update
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What changed
- Performance
- Gameplay
- Events
- Fixes
Bag of Dreams changes
Balance Changes
Basic Bag:
Afterglow
Stability increased from 5 to 8
Bag of Dust
Stability increased from 4 to 6
Cost increased from 8 to 9
Dust bonus per basic fragment increased from 1 to 2
Campfire
Stability increased from 6 to 8
Cost increased from 9 to 10
Essence bonus per basic fragment increased from 1 to 2
Chandelier
Stability increased from 5 to 6
Dreamcatcher
Cost reduced from 14 to 13
Dust reward reduced from 2 to 1
Pets Bag:
Anchoring Leash
Dust reward increased from 2 to 3
Chrono Trickster
Stability reduced penalty improved from -4 to -3
Cozy Bed
Cost reduced from 11 to 10
Dream Hound
Now also gains 1 permanent stability per trigger
Fairy Mouse
Stability increased from 4 to 5
Early threshold increased from 7 to 9
Permanent dust bonus increased from 1 to 2
Permanent essence bonus increased from 2 to 3
Heavenly Snacks
Stability increased from 2 to 4
Howl of Reunion
Stability penalty reduced from -12 to -10
Cost reduced from 14 to 12
Dust reward increased from 1 to 3
Mystic Duck
Stability reduced from 2 to 0
Dust reward reduced from 4 to 2
Oracle Goose
Stability increased from 4 to 5
Treasure Pike
Stability increased from 8 to 9
Max Dream Space unlock cost reduction cap increased from 50 to 75
Turtle King
Stability reduced from 6 to 0
Essence reward increased from 2 to 3
Swift Bag:
Dream Drifter
Stability increased from 1 to 3
Permanent bonus when played late increased from 1 to 2
Dust Burst
Early threshold increased from 7 to 9
Essence Gate
Early threshold increased from 7 to 9
Fairy Drift
Stability reduced from 4 to 0
Now a passive effect that triggers on the next diagonally placed non-nightmare
Fractured Clock
Stability increased from 4 to 6
Late threshold reduced from 9 to 5
Cost increased from 7 to 8
Limit Breaker
Stability increased from 6 to 11
Cost increased from 14 to 15
Quick Draft
Stability penalty reduced from -4 to -2
Rush Bloom
Dust reward increased from 1 to 2
Early threshold increased from 8 to 10
Second Wind
Stability increased from 4 to 5
Talent Scout
Stability increased from 3 to 5
Time Machine
Stability reduced from 4 to 2
Bug Fixes
Fixed a visual issue where the stability bar could display incorrect values, most commonly after negating a Nightmare
Fixed a bug where the How To Play screen briefly flashed while loading into the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
