Full notes
Full BAENANA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
- Gameplay
- Store
- UI and audio
BAENANA changes
Forward+ Rendering Enabled Upgraded from Compatibility Mode to Forward+ in Godot for significantly better GPU performance.
Higher Enemy Capacity Increased the enemy cap from 40 → 100 for more intense wave combat.
Rage System Removed Fully removed to streamline gameplay and reduce unnecessary complexity.
Weapon System Reworked Replaced the old 6‑weapon system with a cleaner setup:
Max 2 weapons
Weapons auto‑upgrade when buying the same type/level in the shop
New Powerup System Players now have 4 powerups that can be upgraded during gameplay for deeper build customization.
Cyberpunk Visual Update Refreshed art direction and UI for stronger neon/cyberpunk vibes.
Gamepad Support Added Early implementation included; full support coming soon.
– Max
Source
Changelog.gg summarizes and formats this update. How we read updates.
