Full notes
Full BAENANA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes1 removal
- Events
- Gameplay
- Balance
removedSugar loot drops removed for a cleaner reward loop
changedPerfect waves now award bonus XP at wave end
changedXP thresholds rebalanced for smoother leveling
addedNew enemies always spawn at a safe minimum distance to the player
changedEnemy spawning logic rebuilt with optimized pooling
BAENANA changes
removedSugar loot drops removed for a cleaner reward loop
changedPerfect waves now award bonus XP at wave end
changedXP thresholds rebalanced for smoother leveling
addedNew enemies always spawn at a safe minimum distance to the player
changedEnemy spawning logic rebuilt with optimized pooling
Sugar loot drops removed for a cleaner reward loop
Enemies now grant instant random XP on kill
Perfect waves now award bonus XP at wave end
XP thresholds rebalanced for smoother leveling
New enemies always spawn at a safe minimum distance to the player
Enemy spawning logic rebuilt with optimized pooling
– Max
Source
Changelog.gg summarizes and formats this update. How we read updates.
