Steam News25 May 20267d ago

Update 0.1.5.0 — Faster, Leaner, Smoother

This update is all about raw speed and cleaner gameplay flow. A ton of systems were optimized, simplified, or rebuilt to make every run feel smoother and more responsive.

Full notes

Full BAENANA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions6 changes1 removal
  • Gameplay
  • Performance
  • Balance
  • Fixes
changedThis update is all about raw speed and cleaner gameplay flow. A ton of systems were optimized, simplified, or rebuilt to make every run feel smoother and more responsive.
changedBig performance improvement
addedNew enemy pooling system
changedSimplified weapon logic
addedAdded recoil animation to guns
removedRemoved knockback when hit by bullets

This update is all about raw speed and cleaner gameplay flow. A ton of systems were optimized, simplified, or rebuilt to make every run feel smoother and more responsive.

Highlights

  • Big performance improvement

  • Caching optimizations for blood splats, popups, loot, projectiles, and enemies

  • New enemy pooling system

  • Simplified enemy logic

  • Simplified weapon logic

  • Added recoil animation to guns

  • Removed knockback when hit by bullets

  • Reduced enemy bullet size

  • Texture optimizations for lower VRAM usage

  • Optimized enemy spawning logic

  • Added 2 new enemies

  • Improved enemy attack arsenal and logic

  • Fixed achievement: now unlocks when holding all 6 katanas in one run

  • Player weapon optimizations

More improvements are already in the works – Max

Source

Steam News / 25 May 2026

Open original post

Changelog.gg summarizes and formats this update. Original post from Steam News. How we read updates.