Steam News8 May 202624d ago

BAENANA Update 0.1.1.0 — Performance, Combat & UI Upgrade

Minor Update 0.1.1.0 Enemy Collision Improvement — Enemies now avoid clumping, improving flow and performance. Higher Enemy Cap — Increased to 50 for more intense battles.

Full notes

Full BAENANA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions6 changes3 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Server
changedMinor Update 0.1.1.0Enemy Collision Improvement — Enemies now avoid clumping, improving flow and performance.
changedMinor Update 0.1.1.0Higher Enemy Cap — Increased to 50 for more intense battles.
changedMinor Update 0.1.1.0Projectile & Impact UI Refinement — Updated visuals for clearer hit feedback.
changedMinor Update 0.1.1.0Improved Projectile Logic — More accurate, responsive shots and impacts.
fixedMinor Update 0.1.1.0Music Transition Fix — Resolved a rare glitch that could break volume during transitions.
removedMinor Update 0.1.1.0Text Clipping Fix — UI text no longer cuts off on the sides.

Minor Update 0.1.1.0

  • Enemy Collision Improvement — Enemies now avoid clumping, improving flow and performance.

  • Higher Enemy Cap — Increased to 50 for more intense battles.

  • Loot Glow Refinement — Softer, less distracting glow for cleaner visuals.

  • Projectile & Impact UI Refinement — Updated visuals for clearer hit feedback.

  • Improved Projectile Logic — More accurate, responsive shots and impacts.

  • Better Hit‑Effect Visibility — Splash colors now pop more clearly during combat.

  • Music Transition Fix — Resolved a rare glitch that could break volume during transitions.

  • Text Clipping Fix — UI text no longer cuts off on the sides.

  • New Gameplay Track — Fresh music added by ThisIsBeatKitchen.

  • Enemy Freeze Fix — Enemies no longer get stuck after attacking.

  • Missing Animation Crash Fix — Eliminated a crash caused by invalid animation references.

  • Audio Cache Added — Instant SFX playback with reduced latency.

  • New Auto‑Aim & Manual Aim System — More control, smoother targeting, better combat feel.

  • Movement Input Update — Removed left‑click movement; now WASD or cursor only.

  • Left‑Click Manual Attack — You can now attack directly with left‑click.

  • HUD Refinement — Cleaner layout + new status avatar for future features.

  • SFX Parallel Playback Limiter — Prevents audio spikes when many sounds trigger at once.

— Max

Source

Steam News / 8 May 2026

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