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Steam News27 November 20187y ago

The self jamming levels - Update v1.42 released.

This update includes a pretty cool new feature, we call it the self jamming levels.

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Full Bad Pad update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Performance
addedThis update includes a pretty cool new feature, we call it the self jamming levels. The music in these levels are not pre-recorded, but generated with samples in real-time and influenced by the objects that are on the screen. The level moves with the beat.
changedFor a more detailed read, check out these blog posts: http://headbangames.com/devblog/devblog-part-45-the-self-jamming-level/ http://headbangames.com/devblog/devblog-part-46-the-self-jamming-level-pt2/ https://www.youtube.com/watch?v=tV4lZSkjFVw This update also includes additional code optimizations.

Bad Pad changes

addedThis update includes a pretty cool new feature, we call it the self jamming levels. The music in these levels are not pre-recorded, but generated with samples in real-time and influenced by the objects that are on the screen. The level moves with the beat.
changedFor a more detailed read, check out these blog posts: http://headbangames.com/devblog/devblog-part-45-the-self-jamming-level/ http://headbangames.com/devblog/devblog-part-46-the-self-jamming-level-pt2/ https://www.youtube.com/watch?v=tV4lZSkjFVw This update also includes additional code optimizations.

This update includes a pretty cool new feature, we call it the self jamming levels. The music in these levels are not pre-recorded, but generated with samples in real-time and influenced by the objects that are on the screen. The level moves with the beat.

For a more detailed read, check out these blog posts: http://headbangames.com/devblog/devblog-part-45-the-self-jamming-level/ http://headbangames.com/devblog/devblog-part-46-the-self-jamming-level-pt2/ https://www.youtube.com/watch?v=tV4lZSkjFVw This update also includes additional code optimizations.

Source

Steam News / 27 November 2018

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