Full notes
Full Bad Guy: Neighborhood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Bad Guy: Neighborhood changes
New
-Added 2 new special NPCs that you can "date", both of them have 2 unique encounters each (It's actually 3 but their first encounters are similar)
Minor stuff -Fixed some collision and placement on minor stuff around map -Somehow squeezed some more very minor optimization into NPCs -Probably didn't break anything important
Source
Changelog.gg summarizes and formats this update. How we read updates.
