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Steam News26 March 20242y ago

Alpha 0.2.8

-Added stone fence. -Added stone gate. -Added grass. -Added sprint. -Added wooden pathways. -Added stone pathways. -Added new achivments.

Full notes

Full Backwoods Town update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedAdded stone fence. -Added stone gate. -Added grass. -Added sprint. -Added wooden pathways. -Added stone pathways. -Added new achivments. -Reworked game loading to ensure smoother loading and prevent game crashes when loading large saves. -Improved ui scaling for different resolutions. - Increased max camera zoom. -When fishing, the bait will be consumed only when the minigame starts. -Added a system of dynamic loading of regions, which in turn will reduce the use of memory and give an opportunity to create a large world -Fixed flickering of textures in columns. -Rain now collides with roofs. -Fixed bug when electricity doesn't work after game load. -Fixed bug with interaction duration when spam interact button. -Fixed bug with accelerated time after sleep. -Fixed bug when cooked fish does not save in inventory.

Backwoods Town changes

addedAdded stone fence. -Added stone gate. -Added grass. -Added sprint. -Added wooden pathways. -Added stone pathways. -Added new achivments. -Reworked game loading to ensure smoother loading and prevent game crashes when loading large saves. -Improved ui scaling for different resolutions. - Increased max camera zoom. -When fishing, the bait will be consumed only when the minigame starts. -Added a system of dynamic loading of regions, which in turn will reduce the use of memory and give an opportunity to create a large world -Fixed flickering of textures in columns. -Rain now collides with roofs. -Fixed bug when electricity doesn't work after game load. -Fixed bug with interaction duration when spam interact button. -Fixed bug with accelerated time after sleep. -Fixed bug when cooked fish does not save in inventory.

-Added stone fence. -Added stone gate. -Added grass. -Added sprint. -Added wooden pathways. -Added stone pathways. -Added new achivments. -Reworked game loading to ensure smoother loading and prevent game crashes when loading large saves. -Improved ui scaling for different resolutions. - Increased max camera zoom. -When fishing, the bait will be consumed only when the minigame starts. -Added a system of dynamic loading of regions, which in turn will reduce the use of memory and give an opportunity to create a large world -Fixed flickering of textures in columns. -Rain now collides with roofs. -Fixed bug when electricity doesn't work after game load. -Fixed bug with interaction duration when spam interact button. -Fixed bug with accelerated time after sleep. -Fixed bug when cooked fish does not save in inventory.

Source

Steam News / 26 March 2024

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