Update log
Full BACKROOMS: We Escape Forever update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Performance
A major update is now live for BACKROOMS: We Escape Forever.
Fixed critical AI bugs — AI should now work properly on both server and client sides. Temporarily removed the map that had severe bug issues. More new Backrooms maps are planned soon, so stay tuned. Migrated the project from Unreal Engine 5 to Unreal Engine 5.6 for better stability and major improvements. Added Spectator System. Now, when a player dies, the entire game will no longer restart for everyone. The match will only restart when all players are dead.
This is a huge step forward for gameplay stability and multiplayer experience.
Thank you for your support and patience. More updates are coming soon.
Source
