Full notes
Full Backrooms: The Project update
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What changed
0 fixes1 addition1 change0 removals
- Performance
- Gameplay
changedPatch v1.1 offers a lot of optimizations and performance fixes as well as additional content.
addedadded checkpoint save system - added new camera effects: VHS, True VHS, Cinematic, Cinematic Horror, 1950's Horror, Super VGA - added settings for camera bob: Off, Low, Normal - added new secret areas - added new Easter eggs - added more shadow casting lights - added a full head of hair to the player model - added more collectible rubber ducks - added a new death/ending sequence - fixed spelling/grammar mistakes on notes - fixed depth problem on examinable notes - fixed functionality of the briefcase, and the items in the briefcase, in the pool room - fixed not being able to grab the chisel while jumping on crate/box - changed video that plays on one of the TVs - modified some item descriptions in the inventory - modified design of inventory menu - revamped inventory functionality - re-encoded videos - removed all instances of shader compilation stutter - optimized graphical performance resulting in an overall increase in frames per second - tweaked audio volume levels on some sound effects - optimized audio performance to removed stuttering - general performance optimizations - general graphical fixes - added Mr. Quackers
Patch v1.1 offers a lot of optimizations and performance fixes as well as additional content.
- added checkpoint save system - added new camera effectsVHS, True VHS, Cinematic, Cinematic Horror, 1950's Horror, Super VGA - added settings for camera bob: Off, Low, Normal - added new secret areas - added new Easter eggs - added more shadow casting lights - added a full head of hair to the player model - added more collectible rubber ducks - added a new death/ending sequence - fixed spelling/grammar mistakes on notes - fixed depth problem on examinable notes - fixed functionality of the briefcase, and the items in the briefcase, in the pool room - fixed not being able to grab the chisel while jumping on crate/box - changed video that plays on one of the TVs - modified some item descriptions in the inventory - modified design of inventory menu - revamped inventory functionality - re-encoded videos - removed all instances of shader compilation stutter - optimized graphical performance resulting in an overall increase in frames per second - tweaked audio volume levels on some sound effects - optimized audio performance to removed stuttering - general performance optimizations - general graphical fixes - added Mr. Quackers
Thanks to all of you who played my demo! Your feedback really helps!
Source
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