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Steam News27 October 20258mo ago

Hi guys!

Hey everyone! Hope you’re all doing great! I’d like to share some updates on the development and upcoming plans for the game. I’ve been actively working on an updated version of the project.

Full notes

Full Backrooms: New Gate update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedI’ve been actively working on an updated version of the project.
addedI decided to completely rework the game - improving the graphics, atmosphere, and gameplay, and adding more depth to the exploration experience.
addedand several other new areas.
changedAt the moment, I’m focused on PoolRooms - reworking the lighting, visual effects, sounds, and overall architecture of the level. Development is going strong, and the first part of the update is almost ready!
addedI’m planning to release it within the next week or two. Once the update is out, the old version of the game will be replaced by the new one. However, if anyone prefers the original version, I might upload it separately - and I’ll definitely let you know in the news section when that happens. Thank you so much to everyone who supports the project, leaves feedback, and stays interested in the development - your support really keeps me motivated!
changedStay tuned - the update is coming soon, and I’ll share more details once it’s released.

Backrooms: New Gate changes

changedI’ve been actively working on an updated version of the project.
addedI decided to completely rework the game - improving the graphics, atmosphere, and gameplay, and adding more depth to the exploration experience.
addedand several other new areas.
changedAt the moment, I’m focused on PoolRooms - reworking the lighting, visual effects, sounds, and overall architecture of the level. Development is going strong, and the first part of the update is almost ready!
addedI’m planning to release it within the next week or two. Once the update is out, the old version of the game will be replaced by the new one. However, if anyone prefers the original version, I might upload it separately - and I’ll definitely let you know in the news section when that happens. Thank you so much to everyone who supports the project, leaves feedback, and stays interested in the development - your support really keeps me motivated!

Hope you’re all doing great!

I’d like to share some updates on the development and upcoming plans for the game.

I’ve been actively working on an updated version of the project.

I decided to completely rework the game - improving the graphics, atmosphere, and gameplay, and adding more depth to the exploration experience.

Now you’ll find different levels, each with its own unique mood and sense of eerie calm.

Among them are:

the classic BackRooms,

PoolRooms,

levels inspired by liminal spaces,

mysterious Monolith levels,

and several other new areas.

All of this is in progress - I’m not abandoning the game!

I continue developing it in my free time and putting a lot of heart into it.

At the moment, I’m focused on PoolRooms - reworking the lighting, visual effects, sounds, and overall architecture of the level. Development is going strong, and the first part of the update is almost ready!

I’m planning to release it within the next week or two. Once the update is out, the old version of the game will be replaced by the new one. However, if anyone prefers the original version, I might upload it separately - and I’ll definitely let you know in the news section when that happens. Thank you so much to everyone who supports the project, leaves feedback, and stays interested in the development - your support really keeps me motivated!

Stay tuned - the update is coming soon, and I’ll share more details once it’s released.

See you soon!

Source

Steam News / 27 October 2025

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