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Steam News23 January 20233y ago

Level 0 and balancing

-Completely overhauled the graphics for Level 0 -Fixed a glitch where you could look through walls if you stood close enough to them -Balanced Bacteria to stop from detecting players further out than necessary -Fixed a

Full notes

Full Backrooms Mainframe update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedCompletely overhauled the graphics for Level 0 -Fixed a glitch where you could look through walls if you stood close enough to them -Balanced Bacteria to stop from detecting players further out than necessary -Fixed a bug where if you encountered an entity and it your sanity went down, you would go negative on sanity. -Fixed a bug where when falling to the town from level 0 you could get stuck halfway down

Backrooms Mainframe changes

fixedCompletely overhauled the graphics for Level 0 -Fixed a glitch where you could look through walls if you stood close enough to them -Balanced Bacteria to stop from detecting players further out than necessary -Fixed a bug where if you encountered an entity and it your sanity went down, you would go negative on sanity. -Fixed a bug where when falling to the town from level 0 you could get stuck halfway down

-Completely overhauled the graphics for Level 0 -Fixed a glitch where you could look through walls if you stood close enough to them -Balanced Bacteria to stop from detecting players further out than necessary -Fixed a bug where if you encountered an entity and it your sanity went down, you would go negative on sanity. -Fixed a bug where when falling to the town from level 0 you could get stuck halfway down

Source

Steam News / 23 January 2023

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