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Steam News23 May 20261mo ago

Hotfix 0.0.1 #3

Today I bring another patch. Thank you to everyone who has been giving feedback and reporting issues. It really helps shape the game and catch things that slip through.

Full notes

Full Backrooms Lost Unit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes2 removals
  • Gameplay
  • Fixes
removedRemoved the annoying ladder during the bacteria chase sequence in the Research Station level.
fixedFixed an issue where the Death Spider would stop killing the player after a certain amount of time in-game.
fixedFixed an issue with loot boxes and bolt cutters spawning incorrectly in the Parking level.
changedReduced the number of Humanoid entities (Gremlins) in the Basement level.
removedSafe key spawns in the Basement level are now permanent and no longer randomized to make gameplay less tedious.
changedReduced sanity drain in the Void level.

Backrooms Lost Unit changes

removedRemoved the annoying ladder during the bacteria chase sequence in the Research Station level.
fixedFixed an issue where the Death Spider would stop killing the player after a certain amount of time in-game.
fixedFixed an issue with loot boxes and bolt cutters spawning incorrectly in the Parking level.
changedReduced the number of Humanoid entities (Gremlins) in the Basement level.
removedSafe key spawns in the Basement level are now permanent and no longer randomized to make gameplay less tedious.

Today I bring another patch. Thank you to everyone who has been giving feedback and reporting issues. It really helps shape the game and catch things that slip through. I’m constantly reading your feedback so we can continue improving the game together.

Fixes & Changes:

  • Removed the annoying ladder during the bacteria chase sequence in the Research Station level.

  • Fixed an issue where the Death Spider would stop killing the player after a certain amount of time in-game.

  • Fixed an issue with loot boxes and bolt cutters spawning incorrectly in the Parking level.

  • Reduced the number of Humanoid entities (Gremlins) in the Basement level.

  • Safe key spawns in the Basement level are now permanent and no longer randomized to make gameplay less tedious.

  • Rewrote the note in the Metro Station level to better explain how to deal with the Rattler entity.

  • Reduced sanity drain in the Void level.

Source

Steam News / 23 May 2026

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