Full notes
Full Backrooms Lost Runners update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Runners!
What changed
- Gameplay
- Balance
- Performance
Backrooms Lost Runners changes
We are working on the next update for Backrooms Lost Runners, and this one is focused on making the game feel more balanced, more dangerous, and more liminal.
Here is what we are currently working on:
Improved AI behavior
Updated locations
New procedural generation for a cleaner, more original and liminal Backrooms experience
Procedurally generated loot, structures, boxes, and various objects inside those locations
Reworked loot economy
More reason to fight, survive, and collect better clothing
Clothing balance changes
Weapon stat balance changes
Stamina cost rebalance
Sanity drain rebalance
Bug fixes and stability improvements
In the new procedurally generated areas, you will be able to find different loot, boxes, structures, and other objects that make each run feel less predictable. Steam post image
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We also want to say a huge thank you to everyone who sends bug reports through F1. Your reports help us a lot and make it much easier for us to find and fix issues.
Thank you for playing and helping us improve the game. More news soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
