The store page for Backrooms: Reminiscence is now officially here! Go check it out and make sure to wishlist the game! Store Page The current release date for the game is October 31st, Halloween.
Full notes
Full Backrooms: Found Footage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes1 removal
Store
Gameplay
changedThe store page for Backrooms: Reminiscence is now officially here! Go check it out and make sure to wishlist the game!
changedStore Page The current release date for the game is October 31st, Halloween. I will also release a separate demo before publishing the main game!
removedStory UpdatesThe game is no longer a sequel to Backrooms: Exploration . The original story plan wasn't working, so we had to drop the sequel idea. But no worries, it's better this way .
addedStory UpdatesYou play as a new character, William Smith , an employee at NovaSync Research Institute .
Backrooms: Found Footage changes
changedThe store page for Backrooms: Reminiscence is now officially here! Go check it out and make sure to wishlist the game!
changedStore Page The current release date for the game is October 31st, Halloween. I will also release a separate demo before publishing the main game!
removedThe game is no longer a sequel to Backrooms: Exploration . The original story plan wasn't working, so we had to drop the sequel idea. But no worries, it's better this way .
addedYou play as a new character, William Smith , an employee at NovaSync Research Institute .
The store page for Backrooms: Reminiscence is now officially here! Go check it out and make sure to wishlist the game!
Store Page The current release date for the game is October 31st, Halloween. I will also release a separate demo before publishing the main game!
Story Updates
The game is no longer a sequel to Backrooms: Exploration. The original story plan wasn't working, so we had to drop the sequel idea. But no worries, it's better this way.
You play as a new character, William Smith, an employee at NovaSync Research Institute.