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Steam News1 December 20232y ago

Backrooms Exploration Update v1.3 “The Renewal” Patch Notes

LIMINAL MODE COMING IN UPDATE V1.4!! (Game has been updated heavily so previous saves of the game may not work correctly) General Fixes – Visual - Removed Pixel Dissolve Effect (TV Moving Static) - Pixel Distortion Less

In this update1

Full notes

Full Backrooms Exploration update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions4 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
removed(Game has been updated heavily so previous saves of the game may not work correctly)General Fixes – Visual - Removed Pixel Dissolve Effect (TV Moving Static) - Pixel Distortion Lessened - Vignette Fix - Updated Monster Visuals - Updated Lighting to Lumen - Many More Graphical Improvements
added(Game has been updated heavily so previous saves of the game may not work correctly)Mechanics - Moved Equipment basket on top of a crate on every level - Added Sanity
fixed(Game has been updated heavily so previous saves of the game may not work correctly)Audio - Updated Monster Audio - Fixed Footstep Audio - Added Backrooms Exploration Soundtrack - Changed Character Voice - Updated Options Sounds - Fixed Music Slider Options - Changed Game Over Sound
changed(Game has been updated heavily so previous saves of the game may not work correctly)UI - Updated Options UI - Updated Loading UI - Updated Pause Menu UI and Sounds - Pause Menu Main Menu Confirmation - Main Menu Quit Game Confirmation
added(Game has been updated heavily so previous saves of the game may not work correctly)Level Fixes Level Tutorial - - Sky is brighter - Removed Blue Colour Tint - Added Colour Saturation - Extra Ambient Occlusion - Added Mist - Added Furniture to Houses - Changed All Doors - Adjusted Landscape
added(Game has been updated heavily so previous saves of the game may not work correctly)Level 0 - - Moved Save Point - Added Sanity

Backrooms Exploration changes

removedGeneral Fixes – Visual - Removed Pixel Dissolve Effect (TV Moving Static) - Pixel Distortion Lessened - Vignette Fix - Updated Monster Visuals - Updated Lighting to Lumen - Many More Graphical Improvements
addedMechanics - Moved Equipment basket on top of a crate on every level - Added Sanity
fixedAudio - Updated Monster Audio - Fixed Footstep Audio - Added Backrooms Exploration Soundtrack - Changed Character Voice - Updated Options Sounds - Fixed Music Slider Options - Changed Game Over Sound
changedUI - Updated Options UI - Updated Loading UI - Updated Pause Menu UI and Sounds - Pause Menu Main Menu Confirmation - Main Menu Quit Game Confirmation
addedLevel Fixes Level Tutorial - - Sky is brighter - Removed Blue Colour Tint - Added Colour Saturation - Extra Ambient Occlusion - Added Mist - Added Furniture to Houses - Changed All Doors - Adjusted Landscape

LIMINAL MODE COMING IN UPDATE V1.4!!

(Game has been updated heavily so previous saves of the game may not work correctly)

General Fixes – Visual - Removed Pixel Dissolve Effect (TV Moving Static) - Pixel Distortion Lessened - Vignette Fix - Updated Monster Visuals - Updated Lighting to Lumen - Many More Graphical Improvements

Mechanics - Moved Equipment basket on top of a crate on every level - Added Sanity

Audio - Updated Monster Audio - Fixed Footstep Audio - Added Backrooms Exploration Soundtrack - Changed Character Voice - Updated Options Sounds - Fixed Music Slider Options - Changed Game Over Sound

UI - Updated Options UI - Updated Loading UI - Updated Pause Menu UI and Sounds - Pause Menu Main Menu Confirmation - Main Menu Quit Game Confirmation

Level Fixes Level Tutorial - - Sky is brighter - Removed Blue Colour Tint - Added Colour Saturation - Extra Ambient Occlusion - Added Mist - Added Furniture to Houses - Changed All Doors - Adjusted Landscape

Level 0 - - Moved Save Point - Added Sanity

Level 1 - - Low Mist - Changed Colour Grading - Change Materials

Level 2 - - Changed Colour Grading - Adjust Monster Animations - Added Sanity

Level 3 - - Changed Colour Grading - Reworked Spike Room - Added Sanity

Level 4 - - Filled out Level - Changed Roof Texture

Level 5 - - Added Sanity

Level 6 - - Updated Walls, Roof and Floor

Level 7 - - House Rework - Added Water to House - Added Sanity

Level 8 - - Updated Starting House - Level 2-8 lighting updated - Fixed Clipping Roof in tunnel - Level 6-8 Updated Roof, Floor and Walls

Source

Steam News / 1 December 2023

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