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Steam News6 March 20264mo ago

Minor Update - Bug Fixes

3-03: Fixed an issue where the Flower color indicators may load slowly (likely if Backrooms Cleanup Crew is installed on a slower hard drive) 3-03 Hard Mode: Fixed an issue where the duration of the sounds correlated to

Full notes

Full Backrooms Cleanup Crew update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixed3-03: Fixed an issue where the Flower color indicators may load slowly (likely if Backrooms Cleanup Crew is installed on a slower hard drive)
fixed3-03 Hard Mode: Fixed an issue where the duration of the sounds correlated to Flower color indicators was an incorrect length for remote players
fixed3-04: Fixed an issue where the entities could rarely kill players from distances 2-3x longer than intended
changed3-04: The distance entities can kill players from has been reduced by about one-third
fixedFixed an issue where multiplayer hosts would be incorrectly identified as being Rank 1 in the lobby UI (was fixed in the recent Major Update, but wasn't noted in the patch notes)

Backrooms Cleanup Crew changes

fixed3-03: Fixed an issue where the Flower color indicators may load slowly (likely if Backrooms Cleanup Crew is installed on a slower hard drive)
fixed3-03 Hard Mode: Fixed an issue where the duration of the sounds correlated to Flower color indicators was an incorrect length for remote players
fixed3-04: Fixed an issue where the entities could rarely kill players from distances 2-3x longer than intended
changed3-04: The distance entities can kill players from has been reduced by about one-third
fixedFixed an issue where multiplayer hosts would be incorrectly identified as being Rank 1 in the lobby UI (was fixed in the recent Major Update, but wasn't noted in the patch notes)
  • 3-03Fixed an issue where the Flower color indicators may load slowly (likely if Backrooms Cleanup Crew is installed on a slower hard drive)
  • 3-03 Hard ModeFixed an issue where the duration of the sounds correlated to Flower color indicators was an incorrect length for remote players
  • 3-04Fixed an issue where the entities could rarely kill players from distances 2-3x longer than intended
  • 3-04The distance entities can kill players from has been reduced by about one-third
  • Fixed an issue where multiplayer hosts would be incorrectly identified as being Rank 1 in the lobby UI (was fixed in the recent Major Update, but wasn't noted in the patch notes)

Source

Steam News / 6 March 2026

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