Full notes
Full Backrooms Cleanup Crew update
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Repeated intro
Hello Cleaners!
What changed
- Gameplay
- Server
- UI and audio
- Fixes
Backrooms Cleanup Crew changes
It's time for our first major content patch which includes Chapter 2 levels 3 & 4, as well as some other goodies.
Content Additions
Chapter 2 levels 3 & 4
New suit colors and patterns to unlock
New swimming-focused seminars to unlock
New rare duck variants
New nametags
Singleplayer and Mutliplayer Pause
Entering the escape menu in Singleplayer will now pause the game until the menu is closed
In Multiplayer, the host can pause and unpause the game for all players from from their escape menu
Low-end, Non-Lumen Lighting
Major improvements to the quality of our low-end, non-Lumen lighting solution. Lighting for players using these settings will have a significantly better-looking lighting experience, particularly during Incursions and in the Chapter 2 levels.
Item Recovery
Improved more cases where items can get lost outside the playable areas, impeding progress. While this still isn't perfect, we continue to make incremental improvements against this issue. Reminder that when there are less than 10 items remaining, a "Recover Lost Pickups" button becomes available in the escape menu in the event of a lost item.
Bugs
Fixed a broken detail on Chapter 2 mosaic tile texture on low-end, non-Lumen lighting
Fixed lighting on all hazard suits being too dark or too reflective on low-end, non-Lumen lighting
Fixed special radios (such as the Extra Levels radio) swapping to the default Radio texture when binned
Fix for the bonus from using a tighter nozzle (more damage) being incorrectly calculated for Mud Balls and Respawn Orbs
Source
Changelog.gg summarizes and formats this update. How we read updates.
