HomeGamesUpdatesPricingMethodology
Steam News16 March 20188y ago

Patch v2.6.5

Hello Dragonguards, We promised to update the game nearly every week. Here is the result of the last week: Patchlog Added the passive skill system Added the player leveling system Added treasure chests after victory Add

Full notes

Full BACK TO THE EGG! Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Dragonguards, We promised to update the game nearly every week. Here is the result of the last week:

What changed

2 fixes6 additions1 change0 removals
  • Balance
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
addedPatchlogAdded the passive skill system
addedPatchlogAdded the player leveling system
addedPatchlogAdded treasure chests after victory
addedPatchlogAdded new maps
addedPatchlogNew Tower: Canon (ranged, aoe)
addedPatchlogNew Enemie: Goblin Bomber (range enemie)

BACK TO THE EGG! Tower Defense changes

addedAdded the passive skill system
addedAdded the player leveling system
addedAdded treasure chests after victory
addedAdded new maps
addedNew Tower: Canon (ranged, aoe)

Patchlog

  • Added the passive skill system

  • Added the player leveling system

  • Added treasure chests after victory

  • Added new maps

  • Working Steam achievements

  • New Tower: Canon (ranged, aoe)

  • New Enemie: Goblin Bomber (range enemie)

  • Guardians protecting the portals

  • Tower range outline

  • Teleport back to the dragon egg

  • Fixed Towers

  • Fixed perfomance issues

  • Critical hits

  • Worked on UI

  • Playtime counter (wave)

Info

We are highly motivated to continue developing the game as you can see. Please feel free to comment your ideas, suggestions or problems. We still aim to work with you together ːsteamhappyː

Source

Steam News / 16 March 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.