Full notes
Full BACK TO THE EGG! Tower Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Dragonguards, We promised to update the game nearly every week. Here is the result of the last week:
What changed
- Balance
- Gameplay
- Maps
- Fixes
- UI and audio
BACK TO THE EGG! Tower Defense changes
Patchlog
Added the passive skill system
Added the player leveling system
Added treasure chests after victory
Added new maps
Working Steam achievements
New Tower: Canon (ranged, aoe)
New Enemie: Goblin Bomber (range enemie)
Guardians protecting the portals
Tower range outline
Teleport back to the dragon egg
Fixed Towers
Fixed perfomance issues
Critical hits
Worked on UI
Playtime counter (wave)
Info
We are highly motivated to continue developing the game as you can see. Please feel free to comment your ideas, suggestions or problems. We still aim to work with you together ːsteamhappyː
Source
Changelog.gg summarizes and formats this update. How we read updates.
