In this update3
Full notes
Full Back To Drive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Back To Drive changes
Demo Update: Bug Fixes and Future Plans
A summary of the first technical patches and a look at what's coming next for the assembly simulation.
Thank you to everyone who took the time to play my game! Your feedback is incredibly important to me, and I am certain it will help make the project much better. Unfortunately, many players have encountered crashes and technical issues.
To be honest, I wasn't fully prepared for these technical hurdles. I am currently working hard to identify the root causes and fix these bugs as soon as possible.
What's Changed:
Garage Button Fixed - The button to open the garage now functions correctly.
Save System Restored - Your progress is now being properly recorded.
UI Bug Fixed - The user interface no longer appears during cutscenes.
Autosave Added - The game now saves automatically right after the opening cutscene, so you won't have to watch it again in case of a crash.
Crouch Settings - The crouch button now functions as a toggle.
Sprint Limitation - You can no longer sprint while crouching.
Collision Optimization - I've updated the collision for the valve cover, which should significantly reduce the number of critical errors (crashes).
Future Plans:
To meet your expectations, I will continue to actively improve the demo version. My roadmap includes:
Adding new parts for the car assembly process.
Introducing an additional vehicle.
Creating a small location for testing the cars (driving).
Community Feedback & Support:
I have also taken note of your requests regarding the controls and the overall convenience of the assembly process. Thank you for providing such detailed feedback it is invaluable to me. I hope to create a game that you will truly enjoy!
Source
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