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Steam News22 February 20188y ago

Back in 1995: V2.5.0 update

The first update since the Survival Update (v2.0.0) and we have a lot of fixes and improvements for you all! v2.5.

Full notes

Full Back in 1995 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Performance
changedThe first update since the Survival Update (v2.0.0) and we have a lot of fixes and improvements for you all!
fixedv2.5.0 update infoFixed issue where some collection items were missing from the Ver 2 (Survival) update.
fixedv2.5.0 update infoFixed an issue where some character's lines were not playing
fixedv2.5.0 update infoFixed an issue with some objects displaying incorrectly in the menu screens.
fixedv2.5.0 update infoFixed a rare issue where being attacked repeatedly would cause the gun's collision to remain active.
fixedv2.5.0 update infoFixed an issue on the menu screen where the player character's animation would stop.

Back in 1995 changes

changedThe first update since the Survival Update (v2.0.0) and we have a lot of fixes and improvements for you all!
fixedFixed issue where some collection items were missing from the Ver 2 (Survival) update.
fixedFixed an issue where some character's lines were not playing
fixedFixed an issue with some objects displaying incorrectly in the menu screens.
fixedFixed a rare issue where being attacked repeatedly would cause the gun's collision to remain active.

The first update since the Survival Update (v2.0.0) and we have a lot of fixes and improvements for you all!

v2.5.0 update info

  • Bug fixes

  • Fixed issue where some collection items were missing from the Ver 2 (Survival) update.

  • Fixed an issue where some character's lines were not playing

  • Fixed an issue with some objects displaying incorrectly in the menu screens.

  • Fixed a rare issue where being attacked repeatedly would cause the gun's collision to remain active.

  • Fixed an issue on the menu screen where the player character's animation would stop.

  • Improvements

  • Changed the location of objects in the Mt. Side Sanitarium for better visibility.

  • Added a graphical indicator at boot to show the game is loading.

  • Improved overall performance (mainly for lower spec machines)

  • Fixed an issue where the screen would not switch back after a cut scene.

  • Improved the visibility for the textures of some characters and objects.

  • Added an option to switch confirm and cancel buttons (will not work with some controllers)

  • Added a function to automatically switch to the d-pad when a twin stick controller was plugged in.

Source

Steam News / 22 February 2018

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