Full notes
Full Baazi: Dungeon Solitaire Collection update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
- Fixes
- Balance
Baazi: Dungeon Solitaire Collection changes
Baazi 2.0 is here. This update changes the scope of the game from a Scoundrel-focused release into a collection of solitaire games. Thank you for playing, sharing feedback, and helping shape the direction of the project. Seeing which modes clicked, where the UI got in the way, and what needed more polish has been incredibly useful.
With 2.0, Baazi is becoming a broader solitaire collection, starting with multiple card games under one roof and a cleaner foundation for future additions. This update focuses on the new collection structure, smoother card interactions, clearer board visuals, Steam release cleanup, and fixes across Scoundrel, Club Fight, and Joker Jailbreak.
Features
Added support for Baazi as a solitaire game collection, expanding beyond just Scoundrel.
Added Club Fight as part of the collection.
Added Joker Jailbreak as part of the collection.
Added new board spot visuals for Club Fight, including tableau, freecell, foundation, and discard spots.
Improved Joker Jailbreak’s cover pile counter so hidden/open card counts stay visible above the pile.
Added cleaner release build handling for Steam builds.
Changes
Updated the Windows export description to “A Solitaire Collection From Jion Interactive.”
Cleaned up release configuration and removed internal debug services from the release project setup.
Removed old movie/cinematic scene files from the release build.
Updated quit/restart confirmation text to be shorter and clearer.
Improved settings navigation focus behavior.
Updated Steam/store/library assets and release packaging files.
Bug Fixes
Fixed Club Fight card layering issues after refilling the hand.
Fixed Club Fight discard pile visuals and spacing.
Fixed Club Fight result timing so stats record duration correctly.
Fixed Joker Jailbreak action buttons not always refreshing their disabled/active visuals.
Fixed Joker Jailbreak result timing so stats record duration correctly.
Fixed game-over windows in Scoundrel, Joker Jailbreak, and Club Fight so they fit better on smaller viewports.
Fixed card dragging so grabbed cards stay anchored under the cursor more reliably.
Fixed release builds loading internal debug tools unnecessarily.
Fixed several export, icon, and Steam packaging issues.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
