Full notes
Full BAAM SQUAD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Server
- Fixes
■ 버전: 0.3.3
Improvements & Balancing
Added amusing sound and animation on Conveyor belt, so you can enjoy the mood!
Improved the bullet trail effect more clearly.
Modified the direction of the empty cartridge.
Shortened the character's arms to show the hands well.
Edible Item from the vending machine will be disappeared in 30 seconds.
Changed the images in loading scenes more exciting! Steam post image
The bullet won't get blocked by the item hologram.
Increased the height of interact detection a little bit.
Changed the frozen fridge window color more visible.
Improved the frame drop problem when zombies are spawned in multi-play mode.
Added 'US West' server for better latency! (FYI, the Global server is based on US East.)
Fixed Issues
Fixed the issue that you can give an edible item to the fainted player in multi-player mode.
Fixed the bunch of outline issues on many objects.
Fixed the issue that the jumping jelly gets darkened by the shadow of the character.
Fixed the issue that BaZooka's bullet doesn't get spawned in some cases.
Fixed the issue that ambience sound keeps alive even though it's turned off in settings.
Fixed minor bugs.
We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine-tuned and fun enough to play.
Source
Changelog.gg summarizes and formats this update. How we read updates.
