Update log
Full B100X - Auto Dungeon RPG update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- UI and audio
- Gameplay
- Fixes
- Balance
- Performance
Improvements
Added “Exclude: Base = auto-send warehouse” item to search condition node.
Added functionality to display a shortcut to open the list view UI when there are 5 or more valid appointment notifications.
This is because there was a problem that the sixth and later appointment notifications could not be touched.
Changed so that play data that is cleared and no longer available for adventure is no longer subject to rollback check when downloading saved data.
Changed the display icon for the “Disabled” status.
Disabled” is treated as a special condition and is not subject to abilities triggered by the condition. For this reason, the icon has been changed to differentiate it from the normal state abnormality.
Adjustment
Fixed so that the runes attached to the target item are not removed when the following material items are used.
Enchant Scroll
Chaosstone
Ghost eater Bug
Fruits of heaven
Fixes
Fixed a bug in which searched items were not sorted at the top.
Fixed a bug that prevented achievements that require the use of a “Smoker” from being completed correctly.
Fixed a bug in which captured monsters were not targeted for automatic selection for batch dismantling.
Fixed an issue where “Jinx of Star” would be applied/”Rebellion” would be triggered even if the user had “Invisible resistance”.
Fixed the problem that the item detail bottom menu can be used while selecting synthesis or during batch synthesis/batch dismantling.
This will fix a problem in which the target item during selection was unintentionally shifted.
Fixed an issue where an automatic retry stop check would be performed when hearts were 0 internally, even when hearts were infinite.
Improved game stability.
Fixed some text.
Fixed some graphics.
Source
