Full notes
Full B.I.O.T.A. update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- UI and audio
- Server
B.I.O.T.A. changes
Today's patch brings only one change, however, we have a feeling it will be a deal-breaker feature!
Since Jumping is one of the core mechanics in platformer games, we've dedicated last few patches to this specific mechanic. This time, we're completely revamping the way normal jump works.
Previously, when jumping from the floor the characters always jumped to the same height, no matter how long the player was pressing the JUMP button.
Now, we're going full platformer style. The jump's strength, or height rather, depends on how long the player keeps the button down. This translates to more controllable and precise jumps.
Make sure to let us know about this feature!
As always, if you like our game, please leave a review, and let us know what you think on the Steam forums or our official Discord server!
See you in the next one!
small bros. and Retrovibe
Source
Changelog.gg summarizes and formats this update. How we read updates.
