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Steam News18 October 20196y ago

Azusa v1.3.0

About: I can't hide that this is my favourite update of this year, and we had some really big gameplay changing ones untill now; but this one brings two long-awaited features, and surelly we all will see alot of future

Full notes

Full Azusa RP Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes31 additions42 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • Balance
  • Performance
  • Events
changedAbout:I can't hide that this is my favourite update of this year, and we had some really big gameplay changing ones untill now; but this one brings two long-awaited features, and surelly we all will see alot of future updates related to this one! And to avoid the update log to be a mess, I have decided to write up 18 pages in our wiki about this update; so don't forget to read more about it !
changedBug Fixes:Adjusted Portals Icon Size
fixedBug Fixes:Fixed Bugs related to Copy Trial (Admin verbs)
fixedBug Fixes:Fixed a Bug related to NPCs movement points
fixedBug Fixes:Fixed bugs related to Yeshua's Key
fixedBug Fixes:Fixed a bug where self KO raised Corruption

Azusa RP Online changes

changedI can't hide that this is my favourite update of this year, and we had some really big gameplay changing ones untill now; but this one brings two long-awaited features, and surelly we all will see alot of future updates related to this one! And to avoid the update log to be a mess, I have decided to write up 18 pages in our wiki about this update; so don't forget to read more about it !
changedAdjusted Portals Icon Size
fixedFixed Bugs related to Copy Trial (Admin verbs)
fixedFixed a Bug related to NPCs movement points
fixedFixed bugs related to Yeshua's Key

About:

I can't hide that this is my favourite update of this year, and we had some really big gameplay changing ones untill now; but this one brings two long-awaited features, and surelly we all will see alot of future updates related to this one! And to avoid the update log to be a mess, I have decided to write up 18 pages in our wiki about this update; so don't forget to read more about it!

Bug Fixes:

  • Adjusted Portals Icon Size

  • Fixed Bugs related to Copy Trial (Admin verbs)

  • Fixed a Bug related to NPCs movement points

  • Fixed bugs related to Yeshua's Key

  • Fixed a bug where self KO raised Corruption

  • Fixed a bug with Trial Trainings

  • Fixed a bug related to Horse follow speeds

  • Fixed a bug related to Dragon Vulcano map

  • Fixed a bug related to Bosses not having 3 MP

Gameplay Changes:

  • Changed how PC is related to RPP

  • Added Armor Breaking Systems

  • Added Armor Recovery Systems

  • Added Armor Death systems

  • Added Armor Revival Skills

  • Added Cold Nature

  • Added Heat Nature

  • Added Wind Nature

  • Added Wet Nature

  • Added Sekishiki Nature

  • Added Will Power Nature

  • Added Poison Nature

  • Added Telekinetic Nature

  • Added Static Nature

  • Added Stability Nature

  • Added Battle Tags

  • Added Battle Effects related to Natures

  • Added Battle Visuals related to Natures

  • Added Divine Judgement Skill

  • Added new type of TrialKeys: Nature Talent Learnings

  • Added Nature Talents

  • Added Specific Nature Talents for every Elemental Combinations that didn't give Skills

  • A version of Aurora Lightning learnable through Cold

  • A version of Fire Blast learnable through Heat

  • A version of Burnout learnable through Heat

  • A version of Kappa Dive learnable through Wet

  • A version of Geyser learnable through Wet

  • A version of Wind Steps learnable through Wind

  • A version of Hurricane learnable through Wind

  • A version of Disgusting Fog learnable through Poison

  • Poisonous Blood Perk learnable through Poison

  • A version of Yomotsu Portal learnable through Sekishiki

  • Necromancy learnable through Sekishiki

  • Imperial Devil learnable through Sekishiki

  • A version of Meteor Strikes learnable through Will Power

  • Burning Heart learnable through Will Power

  • A version of Thunder Wave learnable through Static

  • A version of Telekinesi learnable through Telekinetic

  • A version of Telepathy learnable through Telekinetic

  • A version of Teleport learnable through Telekinetic

  • A version of Cosmo Extract learnable through Telekinetic

  • A version of Cosmo Forge learnable through Telekinetic

  • A version of Revive Armors learnable through Telekinetic

  • A version of Piercing Pillars learnable through Telekinetic

  • A version of Earthquake learnable through Stability

  • Steady Heartbeat learnable through Stability

  • Perks related to Natures now requires Battle tags or Natural Natures to be used

  • Skills related to Natures now requires Battle tags or Natural natures to be used

  • Skills learned through Armors, Race, or Elemental Combinations doesn't require Battle Tags or Natural Natures

  • Battle Tags are controled only through common melee combats

  • Learning Scrolls to obtain control talents dropable from mobs

  • Natural Natures now saves on map

  • Nature Controls affect Global Caps

  • Nature Controls gains are affected by Global Caps

  • Faster Punches are now obtained 10x easier.

  • Knockback combo are now 10x easier to happen

  • Revived Armors have 20% Chance to visually evolve

  • Custom Gods can get ingame custom Kamuis through extensions

  • Added Dragon Mount type for minimaps

  • Added Ultra Rare Dragon Eggs

  • Added new male hair Long Spiky

  • Added new unisex hair Aterious

  • Added new female hair Neo Braided

  • Added new female hair Bowed

Halloween Events Changes:

  • During the Halloween period you may encounter some Sekishiki rampage!

  • New Custom Boss, items and events related to Halloween added!

  • New CCZs and event zones set for halloween events in both servers!

  • Sekishiki Items and Natures gains increased during Halloween!

  • New Halloween Relic being dropped at the new Bosses!

  • Higher chances to learn Necromancy during Halloween events through Sekishiki!

Final Notes

The Nature system opens up a wide area for future creation of new skills that works together to make the nature control even more dynamic, don't forget to read the guides about these changes! And as always would like to thank everyone who helped this update to come true; Special thanks to Karasu, Yetino for helping me directly with some of the icons thanks guys you are awesome! And all of our patreons, your support helps alot to keep us going! Thanks for reading! and Here goes an preview of a Will Power x Heat control battle! and see you in game!

Source

Steam News / 18 October 2019

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