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Steam News31 March 20197y ago

Status Report

Hello everyone ! Unfortunately we are lagging behind our road-map. Due to setbacks in development, our multiplayer code is still not ready for release.

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Full Azulgar: Star Commanders update

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Repeated intro

Hello everyone ! Unfortunately we are lagging behind our road-map. Due to setbacks in development, our multiplayer code is still not ready for release. We also decided to migrate to new version of Unity, which slowed us down for another couple of weeks. At this point we won't be setting up any official dates and next update will be released when it is done. It should be clarified at this point that we are a small team of enthusiasts working on this game in our own free time. Which means our development is slower, but it also means that we are not planning on stopping any time soon either. Sorry and thank you for your understanding.

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  • Maps
addedHello everyone ! Unfortunately we are lagging behind our road-map. Due to setbacks in development, our multiplayer code is still not ready for release. We also decided to migrate to new version of Unity, which slowed us down for another couple of weeks. At this point we won't be setting up any official dates and next update will be released when it is done. It should be clarified at this point that we are a small team of enthusiasts working on this game in our own free time. Which means our development is slower, but it also means that we are not planning on stopping any time soon either. Sorry and thank you for your understanding.

Azulgar: Star Commanders changes

addedHello everyone ! Unfortunately we are lagging behind our road-map. Due to setbacks in development, our multiplayer code is still not ready for release. We also decided to migrate to new version of Unity, which slowed us down for another couple of weeks. At this point we won't be setting up any official dates and next update will be released when it is done. It should be clarified at this point that we are a small team of enthusiasts working on this game in our own free time. Which means our development is slower, but it also means that we are not planning on stopping any time soon either. Sorry and thank you for your understanding.

Source

Steam News / 31 March 2019

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