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Steam News26 August 202510mo ago

Update V1.2.0 is live!

This update brings both new toys to play with and much-needed polish across the board.

Full notes

Full Azooma Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedThis update brings both new toys to play with and much-needed polish across the board. From tossing cans straight out of vending machines to smoother boss fights, refined cutscenes, and fixes for those pesky softlocks, the game should now feel tighter, clearer, and more reliable from start to finish.
addedNewNew throwable: Soda Can - find and throw cans from vending machines.
changedBetterUl clarity improved - collectible counters and throwing UI are easier to read and use.
changedBetterSeveral levels visually polished for smoother gameplay and fewer odd object interactions.
changedBetterCutscene timing and audio transitions refined for cleaner story moments.
changedFixedMultiple progression-blocking softlocks (no more getting stuck in key areas).

Azooma Escape changes

addedThis update brings both new toys to play with and much-needed polish across the board. From tossing cans straight out of vending machines to smoother boss fights, refined cutscenes, and fixes for those pesky softlocks, the game should now feel tighter, clearer, and more reliable from start to finish.
addedNew throwable: Soda Can - find and throw cans from vending machines.
changedUl clarity improved - collectible counters and throwing UI are easier to read and use.
changedSeveral levels visually polished for smoother gameplay and fewer odd object interactions.
changedCutscene timing and audio transitions refined for cleaner story moments.

This update brings both new toys to play with and much-needed polish across the board. From tossing cans straight out of vending machines to smoother boss fights, refined cutscenes, and fixes for those pesky softlocks, the game should now feel tighter, clearer, and more reliable from start to finish.

~Amira

New

  • New throwable: Soda Can - find and throw cans from vending machines.

Better

  • Boss fights polished - smoother phase transitions and more reliable checkpoints/respawns.

  • Ul clarity improved - collectible counters and throwing UI are easier to read and use.

  • Several levels visually polished for smoother gameplay and fewer odd object interactions.

  • Cutscene timing and audio transitions refined for cleaner story moments.

Fixed

  • Multiple progression-blocking softlocks (no more getting stuck in key areas).

  • Boss softlocks and death edge-cases that could halt progress.

  • Several collectible/quest checkpoint issues so progression completes reliably.

  • Various throwable pickup and throw behavior issues.

  • Enemy catching you from afar in level 8

That’s it for this round! Keep the feedback coming, and we’ll keep making Azooma Escape smoother, funnier, and more chaotic to play!

Source

Steam News / 26 August 2025

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