In this update2
Full notes
Full Ayasa: Shadows of Silence update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Ayasa: Shadows of Silence changes
We wanted to share a proper update after a long period of work behind the scenes.
Our last update was released on November 28, and since then we’ve spent over two months focused entirely on fixing major issues and improving the overall quality of the game.
What’s been improved
Loading system rebuilt – death reloads are now up to 10× faster
Enemy AI fully reworked – smoother behavior and improved navigation (still being polished further in upcoming updates)
Storage size reduced – from 15.5 GB to 7.8 GB
Sound system & ambient audio improved
All sequences fixed and clarified, making the story easier to understand
Critical fatal errors resolved, resulting in a much more stable build
This version is designed to be significantly more stable and smoother than before, and we truly hope you feel the difference while playing.
Thank you to everyone who stayed patient, shared feedback, and supported the game during this time it genuinely helped us keep going.
What’s coming next
We’ve temporarily hidden several gameplay mechanics so we can re-introduce them in a better, more fun way.
In the upcoming updates (by the end of this month), you can expect:
New puzzles and gameplay mechanics
Additional ending mechanics
Further enemy AI improvements
More sound and ambient polish
Continued bug fixing and performance improvements
A few new scenes
We’re working hard to make every update meaningful, and we hope you’ll enjoy what’s coming next.
Thank you again for being part of this journey Aya Games
Source
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