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Steam News8 January 201610y ago

Full Release Patch V 1.15.50

Improved zombie AI. (They no longer run past you looking for a target). Enemies with guns now have to reload when their magazine is empty. Reduced attack range of enemies with guns. Added rock formations to environment.

Full notes

Full Axion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedImproved zombie AI. (They no longer run past you looking for a target).
addedEnemies with guns now have to reload when their magazine is empty.
changedReduced attack range of enemies with guns.
addedAdded rock formations to environment.
changedImproved sound replication. (You should now be able to hear other player's footsteps, hear them eating food, etc. all of these sounds are attenuated.)
fixedFixed enemies being visible through walls when using the lowest draw distance.

Axion changes

changedImproved zombie AI. (They no longer run past you looking for a target).
addedEnemies with guns now have to reload when their magazine is empty.
changedReduced attack range of enemies with guns.
addedAdded rock formations to environment.
changedImproved sound replication. (You should now be able to hear other player's footsteps, hear them eating food, etc. all of these sounds are attenuated.)
  • Improved zombie AI. (They no longer run past you looking for a target).

  • Enemies with guns now have to reload when their magazine is empty.

  • Reduced attack range of enemies with guns.

  • Added rock formations to environment.

  • Improved sound replication. (You should now be able to hear other player's footsteps, hear them eating food, etc. all of these sounds are attenuated.)

  • Fixed enemies being visible through walls when using the lowest draw distance.

Source

Steam News / 8 January 2016

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