Full notes
Full Axial Drift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change1 removal
- Gameplay
- UI and audio
removedDue to all the issues with VR, I've decided to officially remove support for it. There were too many problems across too many headsets.
changedThere were other VR gameplay issues as well like motion controllers not having enough buttons, awkward jetpack/jump controls, missing VR wrist HUD info, and blurry menus. I also don't own all the VR headsets on the market to test and debug with.
Axial Drift changes
removedDue to all the issues with VR, I've decided to officially remove support for it. There were too many problems across too many headsets.
changedThere were other VR gameplay issues as well like motion controllers not having enough buttons, awkward jetpack/jump controls, missing VR wrist HUD info, and blurry menus. I also don't own all the VR headsets on the market to test and debug with.
Due to all the issues with VR, I've decided to officially remove support for it. There were too many problems across too many headsets.
There were other VR gameplay issues as well like motion controllers not having enough buttons, awkward jetpack/jump controls, missing VR wrist HUD info, and blurry menus. I also don't own all the VR headsets on the market to test and debug with.
Source
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