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- Axe & Bow Land
Demo Update: Difficulty Tweaks and Gameplay Improvements
Developing a platformer with puzzles and action is no easy task, especially when it comes to finding the right balance in difficulty. It becomes even more challenging if you don’t have enough people to test the game and…
Event3 changesBalanceGameplay - Axe & Bow Land
What do I like about the games that inspired me?
The games that inspired me to create Axe & Bow Land have many qualities I adore. In a previous post, I mentioned some of them, but today I want to dive deeper into what makes them so special to me. One of the most fasci…
Event4 changesGameplayBalance - Axe & Bow Land
🎵 Discover the unreleased remixes of Axe & Bow Land 🎶
We are big fans of catchy melodies from games like Bubble Bobble or The New Zealand Story, and that inspiration led us to create the soundtrack for Axe & Bow Land. Some of the original compositions were created with mor…
Announcement2 changesGameplay - Axe & Bow Land
What games inspired me to make Axe & Bow Land?
The games that have inspired me the most in creating Axe & Bow Land are primarily Rainbow Islands, though SonSon has also influenced the gameplay and graphical style to a lesser extent. In terms of aesthetics, I would a…
Announcement2 changesGameplay - Axe & Bow Land
Progress Update on Axe & Bow Land! New Worlds, Polishing, and Closer to Launch
Hello, adventurers of Axe & Bow Land! Since the release of our demo in December, we’ve been working tirelessly to bring you the best possible experience. We’re excited to share with you the progress of our game! We’ve c…
Announcement1 changeGameplay





