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Steam News2 April 20263mo ago

NEW ADDED CONTENT + (Next Part INFO)

I put in all the hatman minigames, including half the announced town minigames. Also added an easy, normal, hard mode. A ton of bug patches as well.

Full notes

Full Away From Home update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedI put in all the hatman minigames, including half the announced town minigames. Also added an easy, normal, hard mode. A ton of bug patches as well. I pushed these a week or 2 after my car crash, I was going to wait until my next visibility round to officially announce, but I'm just doing it now. Do keep in mind when I work on the game and push updates, I'm not well off financially and this game is definitely a passion project atm and may be forever. I am 100% way in over my head, I tried to solo dev a AAA level art/code game and in doing so, it produces AAA problems that only long sit down dev times can solve since I don't have a team. Chances are when I get to the sequel, I'll need to do a kickstarter or something to expand my team and make dev time faster. I will say though, thank you to all who have been supportive and let me know your thoughts on the added minigames. Also honestly give your thoughts on my deving and work as a whole if you can, feel free to be brutally honest.

Away From Home changes

addedI put in all the hatman minigames, including half the announced town minigames. Also added an easy, normal, hard mode. A ton of bug patches as well. I pushed these a week or 2 after my car crash, I was going to wait until my next visibility round to officially announce, but I'm just doing it now. Do keep in mind when I work on the game and push updates, I'm not well off financially and this game is definitely a passion project atm and may be forever. I am 100% way in over my head, I tried to solo dev a AAA level art/code game and in doing so, it produces AAA problems that only long sit down dev times can solve since I don't have a team. Chances are when I get to the sequel, I'll need to do a kickstarter or something to expand my team and make dev time faster. I will say though, thank you to all who have been supportive and let me know your thoughts on the added minigames. Also honestly give your thoughts on my deving and work as a whole if you can, feel free to be brutally honest.

I put in all the hatman minigames, including half the announced town minigames. Also added an easy, normal, hard mode. A ton of bug patches as well. I pushed these a week or 2 after my car crash, I was going to wait until my next visibility round to officially announce, but I'm just doing it now. Do keep in mind when I work on the game and push updates, I'm not well off financially and this game is definitely a passion project atm and may be forever. I am 100% way in over my head, I tried to solo dev a AAA level art/code game and in doing so, it produces AAA problems that only long sit down dev times can solve since I don't have a team. Chances are when I get to the sequel, I'll need to do a kickstarter or something to expand my team and make dev time faster. I will say though, thank you to all who have been supportive and let me know your thoughts on the added minigames. Also honestly give your thoughts on my deving and work as a whole if you can, feel free to be brutally honest.

I am started on part 2 with a friend, but may need to dial it back since the art itself may make it so we never finish that game lol.

Here's some pics:

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Source

Steam News / 2 April 2026

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