Full notes
Full Awakeroots update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
- UI and audio
- Fixes
Update 0.7.48
In this update, we focused on new gameplay mechanics, balance improvements, and bug fixes:
New Features
Hunger system
visual hunger screen effect
Unit formations: triangle and line
Enemy units can now attack buildings
Treasures that spawn randomly on the map
New NPC offering Asian-themed items
New items:
Samurai Armor (v1)
Katana (v1)
Rice, sushi, sugar, fish
Poison effect – some units can poison the player, causing periodic health loss for several seconds
Added new SFX sounds
Balance Changes
Rebalanced item prices
Rebalanced unlock costs in the technology tree
Fixes & Improvements
Improved camera rotation
Improved save system
Another fix for the chest destruction issue
Monsters and enemy units can now attack player-built structures
Thank you for all your feedback and bug reports – they help us improve the game! 🚀 Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
