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Steam News21 April 20262mo ago

Update #56

Update 0.7.48 In this update, we focused on new gameplay mechanics, balance improvements, and bug fixes: New Features Hunger system visual hunger screen effect Unit formations: triangle and line Enemy units can now atta

Full notes

Full Awakeroots update

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What changed

2 fixes6 additions6 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedUpdate 0.7.48In this update, we focused on new gameplay mechanics, balance improvements, and bug fixes:
addedNew FeaturesEnemy units can now attack buildings
changedNew FeaturesTreasures that spawn randomly on the map
addedNew FeaturesNew NPC offering Asian-themed items
addedNew FeaturesNew items: Samurai Armor (v1) Katana (v1) Rice, sushi, sugar, fish
changedNew FeaturesPoison effect – some units can poison the player, causing periodic health loss for several seconds

Update 0.7.48

In this update, we focused on new gameplay mechanics, balance improvements, and bug fixes:

New Features

  • Hunger system

    • visual hunger screen effect

  • Unit formations: triangle and line

  • Enemy units can now attack buildings

  • Treasures that spawn randomly on the map

  • New NPC offering Asian-themed items

  • New items:

    • Samurai Armor (v1)

    • Katana (v1)

    • Rice, sushi, sugar, fish

  • Poison effect – some units can poison the player, causing periodic health loss for several seconds

  • Added new SFX sounds

Balance Changes

  • Rebalanced item prices

  • Rebalanced unlock costs in the technology tree

Fixes & Improvements

  • Improved camera rotation

  • Improved save system

  • Another fix for the chest destruction issue

  • Monsters and enemy units can now attack player-built structures

Thank you for all your feedback and bug reports – they help us improve the game! 🚀 Steam post image

Source

Steam News / 21 April 2026

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