Avowed
Steam News 17 February 20263mo ago

Avowed Anniversary Update

It has been one year since the launch of Avowed and the team is ending its post-launch roadmap with a substantial anniversary update built with both returning and new players in mind. This release delivers long-requeste…

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Full Avowed update

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addedIt has been one year since the launch of Avowed and the team is ending its post-launch roadmap with a substantial anniversary update built with both returning and new players in mind. This release delivers long-requested community features and a broad slate of quality-of-life improvements; including a fan driven feature to bring Avowed even closer to its Pillars of Eternity franchise roots.
addedLet’s break down all of the big new additions that are coming to the game with this update.
addedNew Playable Species
addedHeadlining the anniversary update is a major expansion to character creation: three new playable species join the existing Humans and Elves.
changedOrlans – Their two-toned skin, prominent ears, and hirsute bodies all in the smallest size of Kith make them stand outs in Eora.
addedWith all five of the Eoran kith species now available, players have more ways than ever to define who their envoy is as they decide the fate of the Living Lands. The new species are available for selection at character creation, but for those who are looking are currently in the middle of an adventure and are looking for a change, a mirror has been added to the Party Camp that allows players to change their appearance, including species, at any time!

It has been one year since the launch of Avowed and the team is ending its post-launch roadmap with a substantial anniversary update built with both returning and new players in mind. This release delivers long-requested community features and a broad slate of quality-of-life improvements; including a fan driven feature to bring Avowed even closer to its Pillars of Eternity franchise roots.

[dynamiclink href="https://youtu.be/MtoGSz4Kv1o"]

Let’s break down all of the big new additions that are coming to the game with this update.

New Playable Species

Headlining the anniversary update is a major expansion to character creation: three new playable species join the existing Humans and Elves.

  • Dwarves – The most well-traveled species in Eora, the stout dwarves are known for their great strength and tenacity.

  • Orlans – Their two-toned skin, prominent ears, and hirsute bodies all in the smallest size of Kith make them stand outs in Eora.

  • Aumaua – Towering, powerfully built, and physically imposing.

With all five of the Eoran kith species now available, players have more ways than ever to define who their envoy is as they decide the fate of the Living Lands. The new species are available for selection at character creation, but for those who are looking are currently in the middle of an adventure and are looking for a change, a mirror has been added to the Party Camp that allows players to change their appearance, including species, at any time!

Not only do the different species change how you look, but the team has also added in stat bonuses for all species adding another layer to character creation.

  • Humans

    • +1 Might

    • +1 Resolve

  • Elves

    • +1 Dexterity

    • +1 Perception

  • Aumaua

    • +2 Might

  • Dwarves

    • +1 Might

    • +1 Constitution

  • Orlans

    • +1 Perception

    • +1 Resolve

To team up with species specific stat boosts, we have also added a stat boost that comes along with your background choice, adding more to your build variety.

  • CosmeticArcane Scholar+2 to Intellect
  • CosmeticCourt Augur+2 to Resolve
  • CosmeticNoble Scion+2 to Perception
  • CosmeticVanguard Scout+2 to Dexterity
  • CosmeticWar Hero+2 to Constitution

Return to the Living Lands Again and Again

New Game Plus is now available after completing the main story. This mode is designed to reward mastery, experimentation, and making the all-powerful build.

When starting a New Game Plus save, players will bring along with them:

  • All unlocked abilities (with the exception of godlike abilities which are gained through story progression/world exploration)

  • All spent attribute points

  • All unique weapons and armors—but they are reset to level 1

  • All unlocked enchantments remain

  • All unique gloves and boots

  • AnyequippedCommon Weapons or Armor items are kept, but they are reset to level 1 EDITThe above detail was incorrect, and all uncommon weapons and armor are removed at the start of NG+. This is to provide players a consistent experience, regardless of what items they had in their inventory when they ended the game.

The following are removed from the player at the start of a New Game Plus:

  • All common weapons and armor

  • Companions must be picked up via story progression

    • Companions keep their talent points and start at level 1

  • All resources that had been collected

    • Gold

    • Upgrade materials

    • Enchanting materials

    • Food ingredients

  • All consumables that had been collected

    • All potions

    • All food

  • All quest items

  • All god totems/trinkets

  • Fast travel points/fog of war

  • The aforementioned

Source

Steam News / 17 February 2026

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