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Steam News12 February 20264mo ago

Beta Patch 2.5.12 now available

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

Full notes

Full Avorion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions2 changes2 removals
  • Compatibility
  • Fixes
  • Gameplay
  • UI and audio
  • Performance
  • Server
changedBeta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.
changedThis is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.
fixedNetworking[UBR] Fixed an issue that could cause lag / rubberbanding in certain situations, especially:
addedGameplayA station's fighters can now perform harvest command sector-wide
addedUISubsystems can now be removed from disabled slots in the Ship Menu (e.g. after scaling the ship to a smaller size)
removedUIRemoval depends on the same rules as removing from activated slots: Permanent upgrades will be destroyed unless you're close to an equipment dock

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK): Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.

Networking

  • [UBR] Fixed an issue that could cause lag / rubberbanding in certain situations, especially:

    • Singleplayer with Steam offline mode

    • LAN Multiplayer

    • In rift sectors and sectors with many enemies

Gameplay

  • A station's fighters can now perform harvest command sector-wide

UI

  • Subsystems can now be removed from disabled slots in the Ship Menu (e.g. after scaling the ship to a smaller size)

    • Removal depends on the same rules as removing from activated slots: Permanent upgrades will be destroyed unless you're close to an equipment dock

Bugfixes

  • [UBR] Fixed an issue where ship rotation speed was reduced when having high FPS

  • Fixed an issue where dismissing crew could break the tutorial

  • Fixed an issue where Black Market Trader Missions would not behave as intended in territories owned by factions the player is at war with

  • [UBR] Fixed an issue where the window of an active supply factory command could show outdated information or information from another ship

  • [UBR] Fixed an issue where fighter subsystems' bonuses would not be displayed correctly in build menu stats

  • [UBR] Fixed camera animation shown when entering rift moving through big player ships

  • Fixed an issue where changing slider values in shipyard's build ship menu with the mouse wheel would not work correctly

  • Fixed an issue where shield buffs would not be reset after successfully boarding a buffed pirate ship

  • Fixed encyclopedia search not being able to match "co-op" entries

  • [UBR] Fixed an issue where commands would be issued through open windows in strategy mode

  • [UBR] Mod uploader no longer uploads files or folders starting with a dot (e.g. ".git")

  • Dedicated Server RunnerFixed an issue where the freeplay settings window and the troubleshooting window would only be partially visible

(UBR = User Bug Report)

Source

Steam News / 12 February 2026

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