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Steam News2 March 20206y ago

Early Access - Week 40

Hello! This week, we have a complete revamp of the game's difficulty progression, mostly concerning the Hard and Ace difficulties.

Full notes

Full Avis Rapida - Aerobatic Racing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedThe Ace difficulty is now solely dedicated to tracks that require super-maneuverability/thrust vectoring. All the tracks from Ace that did not require it were moved to Hard, and all the tracks from Hard that required it were moved to Ace.

Avis Rapida - Aerobatic Racing changes

changedThe Ace difficulty is now solely dedicated to tracks that require super-maneuverability/thrust vectoring. All the tracks from Ace that did not require it were moved to Hard, and all the tracks from Hard that required it were moved to Ace.

Hello!

This week, we have a complete revamp of the game's difficulty progression, mostly concerning the Hard and Ace difficulties.

The Ace difficulty is now solely dedicated to tracks that require super-maneuverability/thrust vectoring. All the tracks from Ace that did not require it were moved to Hard, and all the tracks from Hard that required it were moved to Ace.

Since super-maneuverability is so different to normal flight and unintuitive at first, even to experienced pilots, it seemed to make sense to isolate it on its own difficulty, since it probably represents a bigger leap in difficulty than anything else.

Furthermore, all the game's tracks have been reordered to what is hopefully a more sensible difficulty progression.

Source

Steam News / 2 March 2020

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