Full notes
Full Avis Rapida - Aerobatic Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Avis Rapida - Aerobatic Racing changes
Hello!
This week, we have a complete revamp of the game's difficulty progression, mostly concerning the Hard and Ace difficulties.
The Ace difficulty is now solely dedicated to tracks that require super-maneuverability/thrust vectoring. All the tracks from Ace that did not require it were moved to Hard, and all the tracks from Hard that required it were moved to Ace.
Since super-maneuverability is so different to normal flight and unintuitive at first, even to experienced pilots, it seemed to make sense to isolate it on its own difficulty, since it probably represents a bigger leap in difficulty than anything else.
Furthermore, all the game's tracks have been reordered to what is hopefully a more sensible difficulty progression.
Source
Changelog.gg summarizes and formats this update. How we read updates.
