Full notes
Full Avian Knights update
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What changed
- Balance
- Gameplay
- Performance
- Events
- UI and audio
- Fixes
Avian Knights changes
Gameplay & Balance:
The lunge with the sword and helmet can now be influenced by the left joystick
Added a point bonus when selecting the “Skip Wave” reward in the reward room
Updated the Gladiator Wave to award points for each opposing player bird kill
Made it where the top 3 local high scores will save while the rest are discarded
Added new achievements for completing the arcade mode with different knights
Fixes & Improvements:
Updated QR codes in-game for various services
Improved memory usage
Fixed a bug where a name in the reward room was incorrect
Various UI improvements
Fixed a sound issue involving the explosive bow cutting off background sound
Fixed the name above the portals in arcade mode being inaccurate with their mazes
Updated tutorials to accommodate the new control remapping
Fixed an issue with the level 3 helmet not protecting the player as intended in certain situations
Fixed some softlocks in the tutorial
Fixed an issue with the special event portal remaining after it had ended in some situations
Fixed some league point calculations
Localization improvements
Quality of Life:
Linux / Atari VCS version should now be able to be directed through the left stick
Added controller/keybind remapping capabilities in the settings menu
Source
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